comparison OrthancStone/Sources/Scene2D/Internals/OpenGLTextureProgram.h @ 1512:244ad1e4e76a

reorganization of folders
author Sebastien Jodogne <s.jodogne@gmail.com>
date Tue, 07 Jul 2020 16:21:02 +0200
parents Framework/Scene2D/Internals/OpenGLTextureProgram.h@30deba7bc8e2
children 92fca2b3ba3d
comparison
equal deleted inserted replaced
1511:9dfeee74c1e6 1512:244ad1e4e76a
1 /**
2 * Stone of Orthanc
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
4 * Department, University Hospital of Liege, Belgium
5 * Copyright (C) 2017-2020 Osimis S.A., Belgium
6 *
7 * This program is free software: you can redistribute it and/or
8 * modify it under the terms of the GNU Affero General Public License
9 * as published by the Free Software Foundation, either version 3 of
10 * the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful, but
13 * WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Affero General Public License for more details.
16 *
17 * You should have received a copy of the GNU Affero General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 **/
20
21
22 #pragma once
23
24 #include "../../OpenGL/IOpenGLContext.h"
25 #include "../../OpenGL/OpenGLProgram.h"
26 #include "../../OpenGL/OpenGLTexture.h"
27 #include "../../Toolbox/AffineTransform2D.h"
28
29 #include <Compatibility.h>
30
31 namespace OrthancStone
32 {
33 namespace Internals
34 {
35 class OpenGLTextureProgram : public boost::noncopyable
36 {
37 private:
38 OpenGL::IOpenGLContext& context_;
39 std::unique_ptr<OpenGL::OpenGLProgram> program_;
40 GLint positionLocation_;
41 GLint textureLocation_;
42 GLuint buffers_[2];
43
44 void InitializeExecution(OpenGL::OpenGLTexture& texture,
45 const AffineTransform2D& transform);
46
47 void FinalizeExecution();
48
49 public:
50 OpenGLTextureProgram(OpenGL::IOpenGLContext& context,
51 const char* fragmentShader);
52
53 ~OpenGLTextureProgram();
54
55 class Execution : public boost::noncopyable
56 {
57 private:
58 OpenGLTextureProgram& that_;
59
60 public:
61 Execution(OpenGLTextureProgram& that,
62 OpenGL::OpenGLTexture& texture,
63 const AffineTransform2D& transform) :
64 that_(that)
65 {
66 that_.InitializeExecution(texture, transform);
67 }
68
69 ~Execution()
70 {
71 that_.FinalizeExecution();
72 }
73
74 void DrawTriangles();
75
76 GLint GetUniformLocation(const std::string& name)
77 {
78 return that_.program_->GetUniformLocation(name);
79 }
80 };
81 };
82 }
83 }