Mercurial > hg > orthanc-stone
comparison OrthancStone/Sources/Scene2D/Internals/OpenGLFloatTextureProgram.h @ 1512:244ad1e4e76a
reorganization of folders
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Tue, 07 Jul 2020 16:21:02 +0200 |
parents | Framework/Scene2D/Internals/OpenGLFloatTextureProgram.h@2d8ab34c8c91 |
children | 85e117739eca |
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1511:9dfeee74c1e6 | 1512:244ad1e4e76a |
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1 /** | |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
5 * Copyright (C) 2017-2020 Osimis S.A., Belgium | |
6 * | |
7 * This program is free software: you can redistribute it and/or | |
8 * modify it under the terms of the GNU Affero General Public License | |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Affero General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Affero General Public License | |
18 * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
19 **/ | |
20 | |
21 | |
22 #pragma once | |
23 | |
24 #include "OpenGLTextureProgram.h" | |
25 | |
26 namespace OrthancStone | |
27 { | |
28 namespace Internals | |
29 { | |
30 class OpenGLFloatTextureProgram : public boost::noncopyable | |
31 { | |
32 public: | |
33 class Data : public boost::noncopyable | |
34 { | |
35 private: | |
36 OpenGL::OpenGLTexture texture_; | |
37 float offset_; | |
38 float slope_; | |
39 | |
40 public: | |
41 Data(OpenGL::IOpenGLContext& context, const Orthanc::ImageAccessor& texture, | |
42 bool isLinearInterpolation); | |
43 | |
44 float GetOffset() const | |
45 { | |
46 return offset_; | |
47 } | |
48 | |
49 float GetSlope() const | |
50 { | |
51 return slope_; | |
52 } | |
53 | |
54 OpenGL::OpenGLTexture& GetTexture() | |
55 { | |
56 return texture_; | |
57 } | |
58 }; | |
59 | |
60 public: | |
61 OpenGLFloatTextureProgram(OpenGL::IOpenGLContext& context); | |
62 | |
63 void Apply(Data& data, | |
64 const AffineTransform2D& transform, | |
65 float windowCenter, | |
66 float windowWidth, | |
67 bool invert); | |
68 private: | |
69 OpenGLTextureProgram program_; | |
70 OpenGL::IOpenGLContext& context_; | |
71 }; | |
72 } | |
73 } |