comparison OrthancStone/Sources/Scene2D/Internals/OpenGLColorTextureProgram.h @ 1512:244ad1e4e76a

reorganization of folders
author Sebastien Jodogne <s.jodogne@gmail.com>
date Tue, 07 Jul 2020 16:21:02 +0200
parents Framework/Scene2D/Internals/OpenGLColorTextureProgram.h@2d8ab34c8c91
children 85e117739eca
comparison
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1511:9dfeee74c1e6 1512:244ad1e4e76a
1 /**
2 * Stone of Orthanc
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
4 * Department, University Hospital of Liege, Belgium
5 * Copyright (C) 2017-2020 Osimis S.A., Belgium
6 *
7 * This program is free software: you can redistribute it and/or
8 * modify it under the terms of the GNU Affero General Public License
9 * as published by the Free Software Foundation, either version 3 of
10 * the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful, but
13 * WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Affero General Public License for more details.
16 *
17 * You should have received a copy of the GNU Affero General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 **/
20
21
22 #pragma once
23
24 #include "OpenGLTextureProgram.h"
25
26 namespace OrthancStone
27 {
28 namespace Internals
29 {
30 class OpenGLColorTextureProgram : public boost::noncopyable
31 {
32 public:
33 OpenGLColorTextureProgram(OpenGL::IOpenGLContext& context);
34
35 void Apply(OpenGL::OpenGLTexture& texture,
36 const AffineTransform2D& transform,
37 bool useAlpha);
38 private:
39 OpenGLTextureProgram program_;
40 OpenGL::IOpenGLContext& context_;
41 };
42 }
43 }