comparison OrthancStone/Sources/OpenGL/OpenGLProgram.h @ 1512:244ad1e4e76a

reorganization of folders
author Sebastien Jodogne <s.jodogne@gmail.com>
date Tue, 07 Jul 2020 16:21:02 +0200
parents Framework/OpenGL/OpenGLProgram.h@2d8ab34c8c91
children 85e117739eca
comparison
equal deleted inserted replaced
1511:9dfeee74c1e6 1512:244ad1e4e76a
1 /**
2 * Stone of Orthanc
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
4 * Department, University Hospital of Liege, Belgium
5 * Copyright (C) 2017-2020 Osimis S.A., Belgium
6 *
7 * This program is free software: you can redistribute it and/or
8 * modify it under the terms of the GNU Affero General Public License
9 * as published by the Free Software Foundation, either version 3 of
10 * the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful, but
13 * WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Affero General Public License for more details.
16 *
17 * You should have received a copy of the GNU Affero General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 **/
20
21
22 #pragma once
23
24 #include "OpenGLIncludes.h"
25
26 #include <string>
27 #include <boost/noncopyable.hpp>
28
29 namespace OrthancStone
30 {
31 namespace OpenGL
32 {
33 class IOpenGLContext;
34
35 class OpenGLProgram : public boost::noncopyable
36 {
37 public:
38 // WARNING: A global OpenGL context must be active to create this object!
39 // the context is only passed so that it can be checked for loss
40 // when destructing the program resource
41 OpenGLProgram(OpenGL::IOpenGLContext& context);
42
43 ~OpenGLProgram();
44
45 void Use();
46
47 // WARNING: A global OpenGL context must be active to run this method!
48 void CompileShaders(const std::string& vertexCode,
49 const std::string& fragmentCode);
50
51 GLint GetUniformLocation(const std::string& name);
52
53 GLint GetAttributeLocation(const std::string& name);
54 private:
55 GLuint program_;
56 OpenGL::IOpenGLContext& context_;
57 };
58 }
59 }