Mercurial > hg > orthanc-stone
comparison Framework/Volumes/IVolumeSlicer.h @ 860:238693c3bc51 am-dev
merge default -> am-dev
author | Alain Mazy <alain@mazy.be> |
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date | Mon, 24 Jun 2019 14:35:00 +0200 |
parents | aead999345e0 |
children | 2d8ab34c8c91 |
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856:a6e17a5a39e7 | 860:238693c3bc51 |
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1 /** | |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
5 * Copyright (C) 2017-2019 Osimis S.A., Belgium | |
6 * | |
7 * This program is free software: you can redistribute it and/or | |
8 * modify it under the terms of the GNU Affero General Public License | |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Affero General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Affero General Public License | |
18 * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
19 **/ | |
20 | |
21 | |
22 #pragma once | |
23 | |
24 #include "../Scene2D/ILayerStyleConfigurator.h" | |
25 #include "../Toolbox/CoordinateSystem3D.h" | |
26 | |
27 namespace OrthancStone | |
28 { | |
29 /** | |
30 This interface is implemented by objects representing 3D volume data and | |
31 that are able to return an object that: | |
32 - represent a slice of their data | |
33 - are able to create the corresponding slice visual representation. | |
34 */ | |
35 class IVolumeSlicer : public boost::noncopyable | |
36 { | |
37 public: | |
38 /** | |
39 This interface is implemented by objects representing a slice of | |
40 volume data and that are able to create a 2D layer to display a this | |
41 slice. | |
42 | |
43 The CreateSceneLayer factory method is called with an optional | |
44 configurator that possibly impacts the ISceneLayer subclass that is | |
45 created (for instance, if a LUT must be applied on the texture when | |
46 displaying it) | |
47 */ | |
48 class IExtractedSlice : public boost::noncopyable | |
49 { | |
50 public: | |
51 virtual ~IExtractedSlice() | |
52 { | |
53 } | |
54 | |
55 /** | |
56 Invalid slices are created when the data is not ready yet or if the | |
57 cut is outside of the available geometry. | |
58 */ | |
59 virtual bool IsValid() = 0; | |
60 | |
61 /** | |
62 This retrieves the *revision* that gets incremented every time the | |
63 underlying object undergoes a mutable operation (that it, changes its | |
64 state). | |
65 This **must** be a cheap call. | |
66 */ | |
67 virtual uint64_t GetRevision() = 0; | |
68 | |
69 /** Creates the slice visual representation */ | |
70 virtual ISceneLayer* CreateSceneLayer( | |
71 const ILayerStyleConfigurator* configurator, // possibly absent | |
72 const CoordinateSystem3D& cuttingPlane) = 0; | |
73 }; | |
74 | |
75 /** | |
76 See IExtractedSlice.IsValid() | |
77 */ | |
78 class InvalidSlice : public IExtractedSlice | |
79 { | |
80 public: | |
81 virtual bool IsValid() | |
82 { | |
83 return false; | |
84 } | |
85 | |
86 virtual uint64_t GetRevision(); | |
87 | |
88 virtual ISceneLayer* CreateSceneLayer(const ILayerStyleConfigurator* configurator, | |
89 const CoordinateSystem3D& cuttingPlane); | |
90 }; | |
91 | |
92 | |
93 virtual ~IVolumeSlicer() | |
94 { | |
95 } | |
96 | |
97 /** | |
98 This method is implemented by the objects representing volumetric data | |
99 and must returns an IExtractedSlice subclass that contains all the data | |
100 needed to, later on, create its visual representation through | |
101 CreateSceneLayer. | |
102 Subclasses a.o.: | |
103 - InvalidSlice, | |
104 - DicomVolumeImageMPRSlicer::Slice, | |
105 - DicomVolumeImageReslicer::Slice | |
106 - DicomStructureSetLoader::Slice | |
107 */ | |
108 virtual IExtractedSlice* ExtractSlice(const CoordinateSystem3D& cuttingPlane) = 0; | |
109 }; | |
110 } |