comparison Framework/Scene2D/GrayscaleStyleConfigurator.cpp @ 1179:177e7d431cd1 broker

log scale in textures, remove redundant code for LUTs
author Sebastien Jodogne <s.jodogne@gmail.com>
date Wed, 20 Nov 2019 15:24:20 +0100
parents ba9db2ad317c
children ab06dfdf3b75
comparison
equal deleted inserted replaced
1178:3c7cdbf32e2a 1179:177e7d431cd1
25 25
26 #include <Core/OrthancException.h> 26 #include <Core/OrthancException.h>
27 27
28 namespace OrthancStone 28 namespace OrthancStone
29 { 29 {
30 GrayscaleStyleConfigurator::GrayscaleStyleConfigurator() :
31 revision_(0),
32 linearInterpolation_(false),
33 hasWindowing_(false),
34 customWindowWidth_(0),
35 customWindowCenter_(0),
36 inverted_(false),
37 applyLog_(false)
38 {
39 }
40
30 void GrayscaleStyleConfigurator::SetWindowing(ImageWindowing windowing) 41 void GrayscaleStyleConfigurator::SetWindowing(ImageWindowing windowing)
31 { 42 {
32 hasWindowing_ = true; 43 hasWindowing_ = true;
33 windowing_ = windowing; 44 windowing_ = windowing;
34 revision_++; 45 revision_++;