comparison Framework/Scene2D/FloatTextureSceneLayer.cpp @ 776:0387485f048b

ILayerStyleConfigurator
author Sebastien Jodogne <s.jodogne@gmail.com>
date Fri, 24 May 2019 18:29:27 +0200
parents b8dfd966b5f4
children 4d1f57773b5b
comparison
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773:b8dfd966b5f4 776:0387485f048b
25 #include <Core/Images/ImageProcessing.h> 25 #include <Core/Images/ImageProcessing.h>
26 #include <Core/OrthancException.h> 26 #include <Core/OrthancException.h>
27 27
28 namespace OrthancStone 28 namespace OrthancStone
29 { 29 {
30 FloatTextureSceneLayer::FloatTextureSceneLayer(const Orthanc::ImageAccessor& texture) 30 FloatTextureSceneLayer::FloatTextureSceneLayer(const Orthanc::ImageAccessor& texture) :
31 inverted_(false)
31 { 32 {
32 { 33 {
33 std::auto_ptr<Orthanc::ImageAccessor> t( 34 std::auto_ptr<Orthanc::ImageAccessor> t(
34 new Orthanc::Image(Orthanc::PixelFormat_Float32, 35 new Orthanc::Image(Orthanc::PixelFormat_Float32,
35 texture.GetWidth(), 36 texture.GetWidth(),