comparison Applications/Sdl/SdlOpenGLWindow.h @ 656:002d9562c8f5

Added support to DISABLE legacy scaling in SDL Windows (only in WIN32... this might also be needed on macos and GNU/Linux ?) + fixed text info overlay pos for angle measure (this requires the app to be aware of the compositor)
author Benjamin Golinvaux <bgo@osimis.io>
date Tue, 14 May 2019 16:54:13 +0200
parents b4de8272e8fb
children
comparison
equal deleted inserted replaced
655:1e26bb5f2a02 656:002d9562c8f5
35 SDL_GLContext context_; 35 SDL_GLContext context_;
36 36
37 public: 37 public:
38 SdlOpenGLWindow(const char* title, 38 SdlOpenGLWindow(const char* title,
39 unsigned int width, 39 unsigned int width,
40 unsigned int height); 40 unsigned int height,
41 bool allowDpiScaling = true);
41 42
42 ~SdlOpenGLWindow(); 43 ~SdlOpenGLWindow();
43 44
44 SdlWindow& GetWindow() 45 SdlWindow& GetWindow()
45 { 46 {