annotate Platforms/Wasm/WasmDelayedCallExecutor.js @ 961:92e32e263ae9 toa2019082601

Removed log in IsContextLost (too many calls) + removed glGetError guards on calls (expensive) + added shared_ptr ref count dump in LoaderCache (still needs to figure that one out)
author Benjamin Golinvaux <bgo@osimis.io>
date Mon, 26 Aug 2019 11:01:53 +0200
parents 5055031f4a06
children
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26b90b110719 added DelayedCallExecutor to avoid using sleep() in C++ that consumes 100% CPU once executed in WASM
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1 mergeInto(LibraryManager.library, {
26b90b110719 added DelayedCallExecutor to avoid using sleep() in C++ that consumes 100% CPU once executed in WASM
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2 WasmDelayedCallExecutor_Schedule: function(callable, timeoutInMs/*, payload*/) {
26b90b110719 added DelayedCallExecutor to avoid using sleep() in C++ that consumes 100% CPU once executed in WASM
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3 setTimeout(function() {
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5055031f4a06 - Added browserify to build. This allows using require calls for modules that
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4 window.WasmDelayedCallExecutor_ExecuteCallback(callable/*, payload*/);
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26b90b110719 added DelayedCallExecutor to avoid using sleep() in C++ that consumes 100% CPU once executed in WASM
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5 }, timeoutInMs);
26b90b110719 added DelayedCallExecutor to avoid using sleep() in C++ that consumes 100% CPU once executed in WASM
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6 }
26b90b110719 added DelayedCallExecutor to avoid using sleep() in C++ that consumes 100% CPU once executed in WASM
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7 });