annotate OrthancStone/Resources/Graveyard/RTStructTentativeReimplementation-BGO/DicomStructureSetUtils.cpp @ 2177:4d21befb1501 default tip

clarify DICOMweb version check
author Sebastien Jodogne <s.jodogne@gmail.com>
date Wed, 23 Oct 2024 19:27:56 +0200
parents 16c01cc201e7
children
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1 /**
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2 * Stone of Orthanc
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
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4 * Department, University Hospital of Liege, Belgium
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5 * Copyright (C) 2017-2023 Osimis S.A., Belgium
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6 * Copyright (C) 2021-2024 Sebastien Jodogne, ICTEAM UCLouvain, Belgium
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7 *
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8 * This program is free software: you can redistribute it and/or
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9 * modify it under the terms of the GNU Lesser General Public License
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10 * as published by the Free Software Foundation, either version 3 of
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11 * the License, or (at your option) any later version.
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12 *
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13 * This program is distributed in the hope that it will be useful, but
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14 * WITHOUT ANY WARRANTY; without even the implied warranty of
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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16 * Lesser General Public License for more details.
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17 *
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18 * You should have received a copy of the GNU Lesser General Public
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19 * License along with this program. If not, see
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20 * <http://www.gnu.org/licenses/>.
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21 **/
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22
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23 #include "DicomStructureSetUtils.h"
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24
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25 namespace OrthancStone
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26 {
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27
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28 #if 0
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29 void DicomStructure2::PartitionRectangleList(std::vector< std::vector<size_t> > & sets, const std::vector<RtStructRectanglesInSlab> slabCuts)
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30 {
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31 // map position ( <slabIndex,rectIndex> )--> disjoint set index
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32 std::map<std::pair<size_t, size_t>, size_t> posToIndex;
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33
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34 // disjoint set index --> position
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35 std::map<size_t, std::pair<size_t, size_t> > indexToPos;
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36
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37 size_t nextIndex = 0;
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38 for (size_t i = 0; i < slabCuts.size(); ++i)
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39 {
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40 for (size_t j = 0; j < slabCuts[i].size(); ++j)
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41 {
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42 std::pair<size_t, size_t> pos(i, j);
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43 posToIndex<pos> = nextIndex;
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44 indexToPos<nextIndex> = pos;
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45 }
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46 }
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47 // nextIndex is now the total rectangle count
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48 DisjointDataSet ds(nextIndex);
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49
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50 // we loop on all slabs (except the last one) and we connect all rectangles
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51 if (slabCuts.size() < 2)
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52 {
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53 #error write special case
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54 }
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55 else
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56 {
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57 for (size_t i = 0; i < slabCuts.size() - 1; ++i)
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58 {
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59 for (size_t j = 0; j < slabCuts[i].size(); ++j)
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60 {
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61 const RtStructRectangleInSlab& r1 = slabCuts[i][j];
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62 const size_t r1i = posToIndex(std::pair<size_t, size_t>(i, j));
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63 for (size_t k = 0; k < slabCuts[i + 1].size(); ++k)
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64 {
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65 const RtStructRectangleInSlab& r2 = slabCuts[i + 1][k];
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66 const size_t r2i = posToIndex(std::pair<size_t, size_t>(i, j));
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67 // rect.xmin <= rectBottom.xmax && rectBottom.xmin <= rect.xmax
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68 if ((r1.xmin <= r2.xmax) && (r2.xmin <= r1.xmax))
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69 {
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70 #error now go!
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71 }
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72
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73 }
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74 }
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75 }
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76 }
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77 #endif
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78
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79 /*
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80
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81 compute list of segments :
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82
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83 numberOfRectsFromHereOn = 0
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84 possibleNext = {in_k,in_kplus1}
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85
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86 for all boundaries:
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87 - we create a vertical segment and we push it
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88 - if boundary is a start, numberOfRectsFromHereOn += 1.
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89 - if we switch from 0 to 1, we start a segment
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90 - if we switch from 1 to 2, we end the current segment and we record it
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91 - if boundary is an end, numberOfRectsFromHereOn -= 1.
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92 - if we switch from 1 to 0, we end the current segment and we record it
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93 - if we switch from 2 to 1, we start a segment
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94 */
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95
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96 // static
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97 void AddSlabBoundaries(
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98 std::vector<std::pair<double, RectangleBoundaryKind> > & boundaries,
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99 const std::vector<RtStructRectanglesInSlab> & slabCuts, size_t iSlab)
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100 {
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101 if (iSlab < slabCuts.size())
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102 {
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103 const RtStructRectanglesInSlab& slab = slabCuts[iSlab];
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104 for (size_t iRect = 0; iRect < slab.size(); ++iRect)
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105 {
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106 const RtStructRectangleInSlab& rect = slab[iRect];
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107 {
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108 std::pair<double, RectangleBoundaryKind> boundary(rect.xmin, RectangleBoundaryKind_Start);
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109 boundaries.insert(std::lower_bound(boundaries.begin(), boundaries.end(), boundary), boundary);
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110 }
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111 {
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112 std::pair<double, RectangleBoundaryKind> boundary(rect.xmax, RectangleBoundaryKind_End);
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113 boundaries.insert(std::lower_bound(boundaries.begin(), boundaries.end(), boundary), boundary);
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114 }
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115 }
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116 }
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117 }
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118
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119 // static
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120 void ProcessBoundaryList(
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121 std::vector< std::pair<ScenePoint2D, ScenePoint2D> > & segments,
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122 const std::vector<std::pair<double, RectangleBoundaryKind> > & boundaries,
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123 double y)
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124 {
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125 ScenePoint2D start;
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126 ScenePoint2D end;
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127 int curNumberOfSegments = 0; // we count the number of segments. we only draw if it is 1 (not 0 or 2)
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128 for (size_t i = 0; i < boundaries.size(); ++i)
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129 {
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130 switch (boundaries[i].second)
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131 {
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132 case RectangleBoundaryKind_Start:
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133 curNumberOfSegments += 1;
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134 switch (curNumberOfSegments)
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135 {
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136 case 0:
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137 assert(false);
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138 break;
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139 case 1:
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140 // a new segment has begun!
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141 start = ScenePoint2D(boundaries[i].first, y);
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142 break;
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143 case 2:
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144 // an extra segment has begun : stop the current one (we don't draw overlaps)
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145 end = ScenePoint2D(boundaries[i].first, y);
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146 segments.push_back(std::pair<ScenePoint2D, ScenePoint2D>(start, end));
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147 break;
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148 default:
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149 //assert(false); // seen IRL !
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150 break;
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151 }
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152 break;
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153 case RectangleBoundaryKind_End:
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154 curNumberOfSegments -= 1;
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155 switch (curNumberOfSegments)
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156 {
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157 case 0:
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158 // a lone (thus active) segment has ended.
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159 end = ScenePoint2D(boundaries[i].first, y);
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160 segments.push_back(std::pair<ScenePoint2D, ScenePoint2D>(start, end));
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161 break;
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162 case 1:
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163 // an extra segment has ended : start a new one one
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164 start = ScenePoint2D(boundaries[i].first, y);
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165 break;
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166 default:
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167 // this should not happen!
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168 //assert(false);
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169 break;
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170 }
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171 break;
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172 default:
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173 assert(false);
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174 break;
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175 }
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176 }
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177 }
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178
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179 #if 0
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180 void ConvertListOfSlabsToSegments(
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181 std::vector< std::pair<ScenePoint2D, ScenePoint2D> >& segments,
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182 const std::vector<RtStructRectanglesInSlab>& slabCuts,
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183 const size_t totalRectCount)
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184 {
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185 #error to delete
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186 }
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187 #else
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188 // See https://www.dropbox.com/s/bllco6q8aazxk44/2019-09-18-rtstruct-cut-algorithm-rect-merge.png
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189 void ConvertListOfSlabsToSegments(
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190 std::vector< std::pair<ScenePoint2D, ScenePoint2D> > & segments,
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191 const std::vector<RtStructRectanglesInSlab> & slabCuts,
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192 const size_t totalRectCount)
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193 {
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194 if (slabCuts.size() == 0)
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195 return;
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196
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197 if (totalRectCount > 0)
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198 segments.reserve(4 * totalRectCount); // worst case, but common.
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199
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200 /*
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201 VERTICAL
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202 */
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203 for (size_t iSlab = 0; iSlab < slabCuts.size(); ++iSlab)
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204 {
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205 for (size_t iRect = 0; iRect < slabCuts[iSlab].size(); ++iRect)
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206 {
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207 const RtStructRectangleInSlab& rect = slabCuts[iSlab][iRect];
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208 {
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209 ScenePoint2D p1(rect.xmin, rect.ymin);
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210 ScenePoint2D p2(rect.xmin, rect.ymax);
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211 segments.push_back(std::pair<ScenePoint2D, ScenePoint2D>(p1, p2));
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212 }
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213 {
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214 ScenePoint2D p1(rect.xmax, rect.ymin);
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215 ScenePoint2D p2(rect.xmax, rect.ymax);
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216 segments.push_back(std::pair<ScenePoint2D, ScenePoint2D>(p1, p2));
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217 }
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218 }
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219 }
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220
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221 /*
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222 HORIZONTAL
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223 */
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224
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225 // if we have N slabs, we have N+1 potential vertical positions for horizontal segments
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226 // - one for top of slab 0
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227 // - N-1 for all positions between two slabs
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228 // - one for bottom of slab N-1
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229
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230 // this adds all the horizontal segments for the tops of 3the rectangles
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231 // in row 0
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232 if (slabCuts[0].size() > 0)
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233 {
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234 std::vector<std::pair<double, RectangleBoundaryKind> > boundaries;
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235 AddSlabBoundaries(boundaries, slabCuts, 0);
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236
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237 ProcessBoundaryList(segments, boundaries, slabCuts[0][0].ymin);
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238 }
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239
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240 // this adds all the horizontal segments belonging to two slabs
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241 for (size_t iSlab = 0; iSlab < slabCuts.size() - 1; ++iSlab)
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242 {
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243 std::vector<std::pair<double, RectangleBoundaryKind> > boundaries;
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244 AddSlabBoundaries(boundaries, slabCuts, iSlab);
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245 AddSlabBoundaries(boundaries, slabCuts, iSlab + 1);
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246 double curY = 0;
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247 if (slabCuts[iSlab].size() > 0)
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248 {
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249 curY = slabCuts[iSlab][0].ymax;
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250 ProcessBoundaryList(segments, boundaries, curY);
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251 }
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252 else if (slabCuts[iSlab + 1].size() > 0)
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253 {
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254 curY = slabCuts[iSlab + 1][0].ymin;
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255 ProcessBoundaryList(segments, boundaries, curY);
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256 }
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257 else
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258 {
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259 // nothing to do!! : both slab lists are empty!
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260 }
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261 }
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262
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263 // this adds all the horizontal segments for the BOTTOM of the rectangles
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264 // on last row
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265 if (slabCuts[slabCuts.size() - 1].size() > 0)
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266 {
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267 std::vector<std::pair<double, RectangleBoundaryKind> > boundaries;
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268 AddSlabBoundaries(boundaries, slabCuts, slabCuts.size() - 1);
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269
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270 ProcessBoundaryList(segments, boundaries, slabCuts[slabCuts.size() - 1][0].ymax);
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271 }
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272 }
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273 #endif
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274 }