Mercurial > hg > orthanc-stone
annotate OrthancStone/Resources/Graveyard/RTStructTentativeReimplementation-BGO/DicomStructurePolygon2.cpp @ 2142:ff1aefb43763
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author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 16 Aug 2024 14:58:47 +0200 |
parents | 16c01cc201e7 |
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rev | line source |
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1 /** |
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2 * Stone of Orthanc |
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics |
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4 * Department, University Hospital of Liege, Belgium |
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5 * Copyright (C) 2017-2023 Osimis S.A., Belgium |
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6 * Copyright (C) 2021-2024 Sebastien Jodogne, ICTEAM UCLouvain, Belgium |
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7 * |
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8 * This program is free software: you can redistribute it and/or |
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9 * modify it under the terms of the GNU Lesser General Public License |
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10 * as published by the Free Software Foundation, either version 3 of |
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11 * the License, or (at your option) any later version. |
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12 * |
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13 * This program is distributed in the hope that it will be useful, but |
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14 * WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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16 * Lesser General Public License for more details. |
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17 * |
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18 * You should have received a copy of the GNU Lesser General Public |
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19 * License along with this program. If not, see |
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20 * <http://www.gnu.org/licenses/>. |
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21 **/ |
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22 |
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23 #ifdef BGO_ENABLE_DICOMSTRUCTURESETLOADER2 |
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24 |
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25 #include "DicomStructurePolygon2.h" |
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26 |
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27 #include "../Toolbox/LinearAlgebra.h" |
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28 |
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29 #include <Logging.h> |
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30 |
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31 namespace OrthancStone |
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32 { |
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33 void DicomStructurePolygon2::ComputeDependentProperties() |
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34 { |
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35 ORTHANC_ASSERT(state_ == Building); |
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36 |
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37 for (size_t j = 0; j < points_.size(); ++j) |
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38 { |
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39 // TODO: move to AddPoint! |
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40 const Vector& p = points_[j]; |
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41 if (p[0] < minX_) |
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42 minX_ = p[0]; |
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43 if (p[0] > maxX_) |
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44 maxX_ = p[0]; |
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45 |
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46 if (p[1] < minY_) |
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47 minY_ = p[1]; |
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48 if (p[1] > maxY_) |
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49 maxY_ = p[1]; |
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50 |
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51 if (p[2] < minZ_) |
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52 minZ_ = p[2]; |
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53 if (p[2] > maxZ_) |
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54 maxZ_ = p[2]; |
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55 } |
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56 |
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57 if (LinearAlgebra::IsNear(minX_, maxX_)) |
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58 { |
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59 LinearAlgebra::AssignVector(normal_, 1, 0, 0); |
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60 //ORTHANC_ASSERT(!LinearAlgebra::IsNear(minX, maxX)); |
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61 ORTHANC_ASSERT(!LinearAlgebra::IsNear(minY_, maxY_)); |
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62 ORTHANC_ASSERT(!LinearAlgebra::IsNear(minZ_, maxZ_)); |
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63 } |
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64 else if (LinearAlgebra::IsNear(minY_, maxY_)) |
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65 { |
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66 LinearAlgebra::AssignVector(normal_, 0, 1, 0); |
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67 ORTHANC_ASSERT(!LinearAlgebra::IsNear(minX_, maxX_)); |
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68 ORTHANC_ASSERT(!LinearAlgebra::IsNear(minZ_, maxZ_)); |
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69 } |
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70 else if (LinearAlgebra::IsNear(minZ_, maxZ_)) |
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71 { |
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72 LinearAlgebra::AssignVector(normal_, 0, 0, 1); |
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73 ORTHANC_ASSERT(!LinearAlgebra::IsNear(minX_, maxX_)); |
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74 ORTHANC_ASSERT(!LinearAlgebra::IsNear(minY_, maxY_)); |
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75 } |
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76 else |
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77 { |
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78 LOG(ERROR) << "The contour is not coplanar and not parallel to any axis."; |
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79 throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); |
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80 } |
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81 state_ = Valid; |
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82 } |
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83 |
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84 |
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85 void DicomStructurePolygon2::ProjectOnConstantPlane( |
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86 std::vector<ScenePoint2D>& intersections, const CoordinateSystem3D& plane) const |
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87 { |
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88 // the plane can either have constant X, or constant Y. |
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89 // - for constant Z planes, use the ProjectOnParallelPlane method |
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90 // - other type of planes are not supported |
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91 |
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92 // V is the coordinate that is constant in the plane |
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93 double planeV = 0.0; |
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94 |
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95 // if true, then "u" in the code is "x" and "v" is "y". |
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96 // (v is constant in the plane) |
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97 bool uvxy = false; |
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98 |
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99 size_t uindex = static_cast<size_t>(-1); |
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100 size_t vindex = static_cast<size_t>(-1); |
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101 |
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102 ORTHANC_ASSERT(LinearAlgebra::IsNear(plane.GetNormal()[2], 0.0)); |
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103 |
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104 if (LinearAlgebra::IsNear(plane.GetNormal()[1], 0.0)) |
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105 { |
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106 // normal is 1,0,0 (or -1,0,0). |
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107 // plane is constant X |
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108 uindex = 1; |
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109 vindex = 0; |
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110 |
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111 uvxy = false; |
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112 planeV = plane.GetOrigin()[0]; |
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113 if (planeV < minX_) |
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114 return; |
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115 if (planeV > maxX_) |
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116 return; |
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117 } |
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118 else if (LinearAlgebra::IsNear(plane.GetNormal()[0], 0.0)) |
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119 { |
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120 // normal is 0,1,0 (or 0,-1,0). |
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121 // plane is constant Y |
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122 uindex = 0; |
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123 vindex = 1; |
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124 |
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125 uvxy = true; |
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126 planeV = plane.GetOrigin()[1]; |
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127 if (planeV < minY_) |
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128 return; |
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129 if (planeV > maxY_) |
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130 return; |
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131 } |
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132 else |
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133 { |
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134 // if the following assertion(s) fail(s), it means the plane is NOT a constant-X or constant-Y plane |
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135 LOG(ERROR) << "Plane normal must be (a,0,0) or (0,a,0), with a == -1 or a == 1"; |
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136 throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); |
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137 } |
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138 |
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139 size_t pointCount = GetPointCount(); |
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140 if (pointCount >= 3) |
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141 { |
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142 // this vector will contain the coordinates of the intersection points |
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143 // between the plane and the polygon. |
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144 // these are expressed in the U coordinate, that is either X or Y, |
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145 // depending upon the plane orientation |
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146 std::vector<double> uIntersections; |
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147 |
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148 // we loop on the segments of the polygon (TODO: optimize) |
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149 // and we compute the intersection between each segment and the cut |
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150 // cutting plane (slice) has a constant X |
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151 |
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152 for (size_t iPoint = 0; iPoint < pointCount; ++iPoint) |
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153 { |
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154 double u1 = points_[iPoint][uindex]; |
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155 double v1 = points_[iPoint][vindex]; |
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156 |
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157 double u2 = 0; |
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158 double v2 = 0; |
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159 |
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160 if (iPoint < pointCount - 1) |
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161 { |
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162 u2 = points_[iPoint + 1][uindex]; |
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163 v2 = points_[iPoint + 1][vindex]; |
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164 } |
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165 else |
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166 { |
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167 u2 = points_[0][uindex]; |
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168 v2 = points_[0][vindex]; |
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169 } |
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170 |
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171 // Check if the segment intersects the plane |
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172 if ((std::min(v1, v2) <= planeV) && (std::max(v1, v2) >= planeV)) |
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173 { |
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174 // special case: the segment is parallel to the plane but close to it |
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175 if (LinearAlgebra::IsNear(v1, v2)) |
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176 { |
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177 // in that case, we choose to label both points as an intersection |
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178 double x, y; |
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179 plane.ProjectPoint(x, y, points_[iPoint]); |
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180 intersections.push_back(ScenePoint2D(x, y)); |
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181 |
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182 plane.ProjectPoint(x, y, points_[iPoint + 1]); |
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183 intersections.push_back(ScenePoint2D(x, y)); |
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184 } |
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185 else |
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186 { |
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187 // we are looking for u so that (u,planeV) belongs to the segment |
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188 // let's define alpha = (u-u2)/(u1-u2) --> u = alpha*(u1-u2) + u2 |
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189 // alpha = (v2-planeV)/(v2-v1) |
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190 // because the following two triangles are similar |
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191 // [ (planeY,x) , (y2,x2), (planeY,x2) ] or |
1463 | 192 // [ (planeX,y) , (x2,y2), (planeX,y2) ] |
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193 // and |
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194 // [ (y1 ,x1) , (y2,x2), (y1 ,x2) ] or |
1463 | 195 // [ (x1 ,y1) , (x2,y2), (x1 ,y2) ] |
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196 |
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197 /* |
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198 void CoordinateSystem3D::ProjectPoint(double& offsetX, |
1641 | 199 double& offsetY, |
200 const Vector& point) const | |
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201 */ |
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202 double alpha = (v2 - planeV) / (v2 - v1); |
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203 |
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204 // get rid of numerical oddities |
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205 if (alpha < 0.0) |
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206 alpha = 0.0; |
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207 if (alpha > 1.0) |
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208 alpha = 1.0; |
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209 double u = alpha * (u1 - u2) + u2; |
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210 |
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211 // here is the intersection in world coordinates |
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212 Vector intersection; |
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213 if(uvxy) |
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214 LinearAlgebra::AssignVector(intersection, u, planeV, minZ_); |
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215 else |
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216 LinearAlgebra::AssignVector(intersection, planeV, u, minZ_); |
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217 |
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218 // and we convert it to plane coordinates |
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219 { |
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220 double xi, yi; |
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221 plane.ProjectPoint(xi, yi, intersection); |
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222 |
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223 // we consider that the x axis is always parallel to the polygons |
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224 // TODO: is this hypothesis safe?????? |
1463 | 225 uIntersections.insert(std::lower_bound(uIntersections.begin(), uIntersections.end(), xi), xi); |
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226 } |
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227 } |
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228 } |
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229 } // end of for (size_t iPoint = 0; iPoint < pointCount; ++iPoint) |
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230 |
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231 // now we convert the intersections to plane points |
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232 // we consider that the x axis is always parallel to the polygons |
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233 // TODO: same hypothesis as above: plane is perpendicular to polygons, |
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234 // plane is parallel to the XZ (constant Y) or YZ (constant X) 3D planes |
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235 for (size_t i = 0; i < uIntersections.size(); ++i) |
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236 { |
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237 double x = uIntersections[i]; |
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238 intersections.push_back(ScenePoint2D(x, minZ_)); |
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239 } |
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240 } // end of if (pointCount >= 3) |
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241 else |
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242 { |
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243 LOG(ERROR) << "This polygon has " << pointCount << " vertices, which is less than 3 --> skipping"; |
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244 } |
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245 } |
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246 |
1641 | 247 void DicomStructurePolygon2::ProjectOnParallelPlane( |
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248 std::vector< std::pair<ScenePoint2D, ScenePoint2D> >& segments, |
1641 | 249 const CoordinateSystem3D& plane) const |
250 { | |
251 if (points_.size() < 3) | |
252 return; | |
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253 |
1641 | 254 // the plane is horizontal |
255 ORTHANC_ASSERT(LinearAlgebra::IsNear(plane.GetNormal()[0], 0.0)); | |
256 ORTHANC_ASSERT(LinearAlgebra::IsNear(plane.GetNormal()[1], 0.0)); | |
257 | |
258 segments.clear(); | |
259 segments.reserve(points_.size()); | |
260 // since the returned values need to be expressed in the supplied coordinate | |
261 // system, we need to subtract origin_ from the returned points | |
262 | |
263 double planeOriginX = plane.GetOrigin()[0]; | |
264 double planeOriginY = plane.GetOrigin()[1]; | |
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265 |
1641 | 266 // precondition: points_.size() >= 3 |
267 for (size_t j = 0; j < points_.size()-1; ++j) | |
268 { | |
269 // segment between point j and j+1 | |
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270 |
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271 const Vector& point0 = GetPoint(j); |
1641 | 272 // subtract plane origin x and y |
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273 ScenePoint2D p0(point0[0] - planeOriginX, point0[1] - planeOriginY); |
1641 | 274 |
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275 const Vector& point1 = GetPoint(j+1); |
1641 | 276 // subtract plane origin x and y |
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277 ScenePoint2D p1(point1[0] - planeOriginX, point1[1] - planeOriginY); |
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278 |
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279 segments.push_back(std::pair<ScenePoint2D, ScenePoint2D>(p0,p1)); |
1641 | 280 } |
281 | |
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282 |
1641 | 283 // final segment |
284 | |
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285 const Vector& point0 = GetPoint(points_.size() - 1); |
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286 // subtract plane origin x and y |
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287 ScenePoint2D p0(point0[0] - planeOriginX, point0[1] - planeOriginY); |
1641 | 288 |
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289 const Vector& point1 = GetPoint(0); |
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290 // subtract plane origin x and y |
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291 ScenePoint2D p1(point1[0] - planeOriginX, point1[1] - planeOriginY); |
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292 |
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293 segments.push_back(std::pair<ScenePoint2D, ScenePoint2D>(p0, p1)); |
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294 } |
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295 |
1641 | 296 double DicomStructurePolygon2::GetZ() const |
297 { | |
298 ORTHANC_ASSERT(LinearAlgebra::IsNear(normal_[0], 0.0)); | |
299 ORTHANC_ASSERT(LinearAlgebra::IsNear(normal_[1], 0.0)); | |
300 ORTHANC_ASSERT(LinearAlgebra::IsNear(minZ_, maxZ_)); | |
301 return minZ_; | |
302 } | |
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303 } |
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304 |
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305 #endif |
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306 // BGO_ENABLE_DICOMSTRUCTURESETLOADER2 |
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307 |