Mercurial > hg > orthanc-stone
annotate OrthancStone/Sources/Scene2D/Internals/FixedPointAligner.cpp @ 1910:f81cdf283859
display RT-STRUCT before the referenced slices get loaded
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Tue, 01 Feb 2022 10:40:35 +0100 |
parents | 7053b8a0aaec |
children | 9c0adcc8feec |
rev | line source |
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596 | 1 /** |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
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5 * Copyright (C) 2017-2022 Osimis S.A., Belgium |
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6 * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium |
596 | 7 * |
8 * This program is free software: you can redistribute it and/or | |
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9 * modify it under the terms of the GNU Lesser General Public License |
596 | 10 * as published by the Free Software Foundation, either version 3 of |
11 * the License, or (at your option) any later version. | |
12 * | |
13 * This program is distributed in the hope that it will be useful, but | |
14 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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16 * Lesser General Public License for more details. |
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17 * |
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18 * You should have received a copy of the GNU Lesser General Public |
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19 * License along with this program. If not, see |
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20 * <http://www.gnu.org/licenses/>. |
596 | 21 **/ |
22 | |
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23 #include "../../Scene2DViewport/ViewportController.h" |
596 | 24 #include "FixedPointAligner.h" |
25 | |
26 namespace OrthancStone | |
27 { | |
28 namespace Internals | |
29 { | |
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30 FixedPointAligner::FixedPointAligner(boost::weak_ptr<IViewport> viewport, |
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31 const ScenePoint2D& p) |
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32 : viewport_(viewport) |
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33 , canvas_(p) |
596 | 34 { |
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35 std::unique_ptr<IViewport::ILock> lock(GetViewportLock()); |
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36 pivot_ = canvas_.Apply(lock->GetController().GetCanvasToSceneTransform()); |
596 | 37 } |
38 | |
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39 IViewport::ILock* FixedPointAligner::GetViewportLock() |
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40 { |
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41 boost::shared_ptr<IViewport> viewport = viewport_.lock(); |
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42 if (viewport) |
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43 return viewport->Lock(); |
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44 else |
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45 return NULL; |
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46 } |
596 | 47 |
48 void FixedPointAligner::Apply() | |
49 { | |
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50 std::unique_ptr<IViewport::ILock> lock(GetViewportLock()); |
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51 ScenePoint2D p = canvas_.Apply( |
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52 lock->GetController().GetCanvasToSceneTransform()); |
596 | 53 |
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54 lock->GetController().SetSceneToCanvasTransform( |
596 | 55 AffineTransform2D::Combine( |
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56 lock->GetController().GetSceneToCanvasTransform(), |
596 | 57 AffineTransform2D::CreateOffset(p.GetX() - pivot_.GetX(), |
58 p.GetY() - pivot_.GetY()))); | |
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59 lock->Invalidate(); |
596 | 60 } |
61 } | |
62 } |