Mercurial > hg > orthanc-stone
annotate Framework/OpenGL/SdlOpenGLContext.h @ 1313:f30905f5d246 broker
Added support for OnGenericSdlEvent to GuiAdapter.
This makes it possible to piggyback app-specific logic
to special events (here, to support the Viewport refresh
events)
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Mon, 16 Mar 2020 11:12:39 +0100 |
parents | 7ec8fea061b9 |
children | 30deba7bc8e2 |
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1 /** |
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2 * Stone of Orthanc |
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics |
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4 * Department, University Hospital of Liege, Belgium |
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upgrade to year 2020
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5 * Copyright (C) 2017-2020 Osimis S.A., Belgium |
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6 * |
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7 * This program is free software: you can redistribute it and/or |
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8 * modify it under the terms of the GNU Affero General Public License |
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9 * as published by the Free Software Foundation, either version 3 of |
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10 * the License, or (at your option) any later version. |
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11 * |
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12 * This program is distributed in the hope that it will be useful, but |
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13 * WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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15 * Affero General Public License for more details. |
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16 * |
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17 * You should have received a copy of the GNU Affero General Public License |
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18 * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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19 **/ |
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20 |
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21 |
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22 #pragma once |
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23 |
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24 #if ORTHANC_ENABLE_SDL == 1 |
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25 |
1047 | 26 #include "IOpenGLContext.h" |
27 #include "../Viewport/SdlWindow.h" | |
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28 |
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29 #include <SDL_render.h> |
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30 |
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31 #include <Core/Enumerations.h> |
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32 |
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33 namespace OrthancStone |
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34 { |
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35 class SdlOpenGLContext : public OpenGL::IOpenGLContext |
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36 { |
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37 private: |
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38 SdlWindow window_; |
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39 SDL_GLContext context_; |
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40 |
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41 public: |
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42 SdlOpenGLContext(const char* title, |
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43 unsigned int width, |
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44 unsigned int height, |
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45 bool allowDpiScaling = true); |
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46 |
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47 ~SdlOpenGLContext(); |
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48 |
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49 SdlWindow& GetWindow() |
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50 { |
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51 return window_; |
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52 } |
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53 |
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54 virtual bool IsContextLost() ORTHANC_OVERRIDE |
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55 { |
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56 // On desktop applications, an OpenGL context should never be lost |
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57 return false; |
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58 } |
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59 |
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60 virtual void MakeCurrent() ORTHANC_OVERRIDE; |
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61 |
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62 virtual void SwapBuffer() ORTHANC_OVERRIDE; |
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63 |
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64 virtual unsigned int GetCanvasWidth() const ORTHANC_OVERRIDE; |
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65 |
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66 virtual unsigned int GetCanvasHeight() const ORTHANC_OVERRIDE; |
1205 | 67 |
68 void ToggleMaximize() | |
69 { | |
70 window_.ToggleMaximize(); | |
71 } | |
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72 }; |
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73 } |
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74 |
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75 #endif |