Mercurial > hg > orthanc-stone
annotate Framework/Scene2D/Internals/OpenGLTextureProgram.h @ 1452:ce167e076be4 loader-injection-feature
Work is done
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Tue, 02 Jun 2020 17:10:40 +0200 |
parents | 257f2c9a02ac |
children | 30deba7bc8e2 |
rev | line source |
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591 | 1 /** |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
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5 * Copyright (C) 2017-2020 Osimis S.A., Belgium |
591 | 6 * |
7 * This program is free software: you can redistribute it and/or | |
8 * modify it under the terms of the GNU Affero General Public License | |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Affero General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Affero General Public License | |
18 * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
19 **/ | |
20 | |
21 | |
22 #pragma once | |
23 | |
24 #include "../../OpenGL/IOpenGLContext.h" | |
25 #include "../../OpenGL/OpenGLProgram.h" | |
26 #include "../../OpenGL/OpenGLTexture.h" | |
27 #include "../../Toolbox/AffineTransform2D.h" | |
28 | |
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29 #include <Core/Compatibility.h> |
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30 |
591 | 31 namespace OrthancStone |
32 { | |
33 namespace Internals | |
34 { | |
35 class OpenGLTextureProgram : public boost::noncopyable | |
36 { | |
37 private: | |
38 OpenGL::IOpenGLContext& context_; | |
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39 std::unique_ptr<OpenGL::OpenGLProgram> program_; |
591 | 40 GLint positionLocation_; |
41 GLint textureLocation_; | |
42 GLuint buffers_[2]; | |
43 | |
44 void InitializeExecution(OpenGL::OpenGLTexture& texture, | |
45 const AffineTransform2D& transform); | |
46 | |
47 void FinalizeExecution(); | |
48 | |
49 public: | |
50 OpenGLTextureProgram(OpenGL::IOpenGLContext& context, | |
51 const char* fragmentShader); | |
52 | |
53 ~OpenGLTextureProgram(); | |
54 | |
55 class Execution : public boost::noncopyable | |
56 { | |
57 private: | |
58 OpenGLTextureProgram& that_; | |
59 | |
60 public: | |
61 Execution(OpenGLTextureProgram& that, | |
62 OpenGL::OpenGLTexture& texture, | |
63 const AffineTransform2D& transform) : | |
64 that_(that) | |
65 { | |
66 that_.InitializeExecution(texture, transform); | |
67 } | |
68 | |
69 ~Execution() | |
70 { | |
71 that_.FinalizeExecution(); | |
72 } | |
73 | |
74 void DrawTriangles(); | |
75 | |
76 GLint GetUniformLocation(const std::string& name) | |
77 { | |
78 return that_.program_->GetUniformLocation(name); | |
79 } | |
80 }; | |
81 }; | |
82 } | |
83 } |