Mercurial > hg > orthanc-stone
annotate Framework/Scene2D/Internals/OpenGLAdvancedPolylineRenderer.cpp @ 1452:ce167e076be4 loader-injection-feature
Work is done
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Tue, 02 Jun 2020 17:10:40 +0200 |
parents | 2d8ab34c8c91 |
children | 30deba7bc8e2 |
rev | line source |
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594 | 1 /** |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
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2d8ab34c8c91
upgrade to year 2020
Sebastien Jodogne <s.jodogne@gmail.com>
parents:
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changeset
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5 * Copyright (C) 2017-2020 Osimis S.A., Belgium |
594 | 6 * |
7 * This program is free software: you can redistribute it and/or | |
8 * modify it under the terms of the GNU Affero General Public License | |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Affero General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Affero General Public License | |
18 * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
19 **/ | |
20 | |
21 | |
22 #include "OpenGLAdvancedPolylineRenderer.h" | |
23 | |
24 #include <Core/OrthancException.h> | |
25 | |
26 | |
27 namespace OrthancStone | |
28 { | |
29 namespace Internals | |
30 { | |
31 void OpenGLAdvancedPolylineRenderer::LoadLayer(const PolylineSceneLayer& layer) | |
32 { | |
33 data_.reset(new OpenGLLinesProgram::Data(context_, layer)); | |
34 | |
35 if (data_.get() == NULL) | |
36 { | |
37 throw Orthanc::OrthancException(Orthanc::ErrorCode_NullPointer); | |
38 } | |
39 } | |
40 | |
41 | |
42 OpenGLAdvancedPolylineRenderer::OpenGLAdvancedPolylineRenderer(OpenGL::IOpenGLContext& context, | |
43 OpenGLLinesProgram& program, | |
44 const PolylineSceneLayer& layer) : | |
45 context_(context), | |
46 program_(program) | |
47 { | |
48 LoadLayer(layer); | |
49 } | |
50 } | |
51 } |