Mercurial > hg > orthanc-stone
annotate OrthancStone/Sources/Scene2D/Scene2D.h @ 1886:ca89fec8c48f
test
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 14 Jan 2022 19:10:30 +0100 |
parents | 7053b8a0aaec |
children | e8b9a2ba1df1 |
rev | line source |
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582 | 1 /** |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
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5 * Copyright (C) 2017-2022 Osimis S.A., Belgium |
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6 * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium |
582 | 7 * |
8 * This program is free software: you can redistribute it and/or | |
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9 * modify it under the terms of the GNU Lesser General Public License |
582 | 10 * as published by the Free Software Foundation, either version 3 of |
11 * the License, or (at your option) any later version. | |
12 * | |
13 * This program is distributed in the hope that it will be useful, but | |
14 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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16 * Lesser General Public License for more details. |
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17 * |
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18 * You should have received a copy of the GNU Lesser General Public |
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19 * License along with this program. If not, see |
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20 * <http://www.gnu.org/licenses/>. |
582 | 21 **/ |
22 | |
23 | |
24 #pragma once | |
25 | |
26 #include "ISceneLayer.h" | |
27 #include "../Toolbox/AffineTransform2D.h" | |
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28 #include "../Messages/IObservable.h" |
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29 #include "../Messages/IMessage.h" |
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30 |
582 | 31 #include <map> |
32 | |
33 namespace OrthancStone | |
34 { | |
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35 class Scene2D : public boost::noncopyable |
582 | 36 { |
37 public: | |
38 class IVisitor : public boost::noncopyable | |
39 { | |
40 public: | |
41 virtual ~IVisitor() | |
42 { | |
43 } | |
44 | |
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45 virtual void Visit(const Scene2D& scene, |
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46 const ISceneLayer& layer, |
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47 uint64_t layerIdentifier, |
582 | 48 int depth) = 0; |
49 }; | |
50 | |
51 private: | |
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52 class Item; |
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53 |
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54 typedef std::map<int, Item*> Content; |
582 | 55 |
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56 Content content_; |
582 | 57 AffineTransform2D sceneToCanvas_; |
58 AffineTransform2D canvasToScene_; | |
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59 uint64_t layerCounter_; |
582 | 60 |
61 Scene2D(const Scene2D& other); | |
62 | |
63 public: | |
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64 Scene2D() : layerCounter_(0) |
582 | 65 { |
66 } | |
67 | |
68 ~Scene2D(); | |
69 | |
70 Scene2D* Clone() const | |
71 { | |
72 return new Scene2D(*this); | |
73 } | |
74 | |
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75 ISceneLayer& SetLayer(int depth, |
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76 ISceneLayer* layer); // Takes ownership |
582 | 77 |
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78 /** |
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79 Removes the layer at specified depth and deletes the underlying object |
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80 */ |
582 | 81 void DeleteLayer(int depth); |
82 | |
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83 bool HasLayer(int depth) const; |
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84 |
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85 ISceneLayer& GetLayer(int depth) const; |
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86 |
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87 /** |
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88 Returns the minimum depth among all layers or 0 if there are no layers |
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89 */ |
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90 int GetMinDepth() const; |
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91 |
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92 /** |
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93 Returns the minimum depth among all layers or 0 if there are no layers |
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94 */ |
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95 int GetMaxDepth() const; |
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96 |
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97 /** |
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98 Removes the layer at specified depth and transfers the object |
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99 ownership to the caller |
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100 */ |
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Scene2D::ReleaseLayer()
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101 ISceneLayer* ReleaseLayer(int depth); |
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Scene2D::ReleaseLayer()
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102 |
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103 void Apply(IVisitor& visitor) const; |
582 | 104 |
105 const AffineTransform2D& GetSceneToCanvasTransform() const | |
106 { | |
107 return sceneToCanvas_; | |
108 } | |
109 | |
110 const AffineTransform2D& GetCanvasToSceneTransform() const | |
111 { | |
112 return canvasToScene_; | |
113 } | |
114 | |
115 void SetSceneToCanvasTransform(const AffineTransform2D& transform); | |
116 | |
117 void FitContent(unsigned int canvasWidth, | |
118 unsigned int canvasHeight); | |
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119 |
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120 void GetBoundingBox(Extent2D& target) const; |
582 | 121 }; |
122 } |