Mercurial > hg > orthanc-stone
annotate OrthancStone/Sources/Scene2D/Internals/OpenGLTextRenderer.h @ 2040:c6263f514f54 deep-learning
allow warnings while creating shaders
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Wed, 01 Feb 2023 08:04:51 +0100 |
parents | 7053b8a0aaec |
children | 07964689cb0b |
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594 | 1 /** |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
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5 * Copyright (C) 2017-2022 Osimis S.A., Belgium |
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6 * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium |
594 | 7 * |
8 * This program is free software: you can redistribute it and/or | |
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9 * modify it under the terms of the GNU Lesser General Public License |
594 | 10 * as published by the Free Software Foundation, either version 3 of |
11 * the License, or (at your option) any later version. | |
12 * | |
13 * This program is distributed in the hope that it will be useful, but | |
14 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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16 * Lesser General Public License for more details. |
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17 * |
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18 * You should have received a copy of the GNU Lesser General Public |
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parents:
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19 * License along with this program. If not, see |
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20 * <http://www.gnu.org/licenses/>. |
594 | 21 **/ |
22 | |
23 | |
24 #pragma once | |
25 | |
26 #include "CompositorHelper.h" | |
27 #include "OpenGLTextProgram.h" | |
28 | |
29 namespace OrthancStone | |
30 { | |
31 namespace Internals | |
32 { | |
33 class OpenGLTextRenderer : public CompositorHelper::ILayerRenderer | |
34 { | |
35 private: | |
36 OpenGL::IOpenGLContext& context_; | |
37 OpenGLTextProgram& program_; | |
38 const GlyphTextureAlphabet& alphabet_; | |
39 OpenGL::OpenGLTexture& texture_; | |
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replacing std::auto_ptr by std::unique_ptr
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40 std::unique_ptr<OpenGLTextProgram::Data> data_; |
594 | 41 |
42 void LoadLayer(const TextSceneLayer& layer); | |
43 | |
44 public: | |
45 OpenGLTextRenderer(OpenGL::IOpenGLContext& context, | |
46 OpenGLTextProgram& program, | |
47 const GlyphTextureAlphabet& alphabet, | |
48 OpenGL::OpenGLTexture& texture, | |
49 const TextSceneLayer& layer); | |
50 | |
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renderers now have access to canvas width/height
Sebastien Jodogne <s.jodogne@gmail.com>
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51 virtual void Render(const AffineTransform2D& transform, |
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52 unsigned int canvasWidth, |
1571 | 53 unsigned int canvasHeight) ORTHANC_OVERRIDE; |
594 | 54 |
1571 | 55 virtual void Update(const ISceneLayer& layer) ORTHANC_OVERRIDE; |
594 | 56 }; |
57 } | |
58 } |