Mercurial > hg > orthanc-stone
annotate OrthancStone/Sources/Scene2D/Internals/OpenGLInfoPanelRenderer.h @ 2093:c336e07b675c dicom-sr
refactoring
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Wed, 08 Nov 2023 12:37:42 +0100 |
parents | 07964689cb0b |
children | c23eef785569 |
rev | line source |
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594 | 1 /** |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
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5 * Copyright (C) 2017-2023 Osimis S.A., Belgium |
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6 * Copyright (C) 2021-2023 Sebastien Jodogne, ICTEAM UCLouvain, Belgium |
594 | 7 * |
8 * This program is free software: you can redistribute it and/or | |
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9 * modify it under the terms of the GNU Lesser General Public License |
594 | 10 * as published by the Free Software Foundation, either version 3 of |
11 * the License, or (at your option) any later version. | |
12 * | |
13 * This program is distributed in the hope that it will be useful, but | |
14 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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16 * Lesser General Public License for more details. |
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17 * |
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18 * You should have received a copy of the GNU Lesser General Public |
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19 * License along with this program. If not, see |
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20 * <http://www.gnu.org/licenses/>. |
594 | 21 **/ |
22 | |
23 | |
24 #pragma once | |
25 | |
26 #include "CompositorHelper.h" | |
27 #include "OpenGLColorTextureProgram.h" | |
28 #include "../InfoPanelSceneLayer.h" | |
29 | |
30 namespace OrthancStone | |
31 { | |
32 namespace Internals | |
33 { | |
34 class OpenGLInfoPanelRenderer : public CompositorHelper::ILayerRenderer | |
35 { | |
36 private: | |
37 OpenGL::IOpenGLContext& context_; | |
38 OpenGLColorTextureProgram& program_; | |
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39 std::unique_ptr<OpenGL::OpenGLTexture> texture_; |
594 | 40 BitmapAnchor anchor_; |
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41 bool applySceneRotation_; |
594 | 42 |
43 void LoadTexture(const InfoPanelSceneLayer& layer); | |
44 | |
45 public: | |
46 OpenGLInfoPanelRenderer(OpenGL::IOpenGLContext& context, | |
47 OpenGLColorTextureProgram& program, | |
48 const InfoPanelSceneLayer& layer); | |
49 | |
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50 virtual void Render(const AffineTransform2D& transform, |
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51 unsigned int canvasWidth, |
1571 | 52 unsigned int canvasHeight) ORTHANC_OVERRIDE; |
594 | 53 |
1571 | 54 virtual void Update(const ISceneLayer& layer) ORTHANC_OVERRIDE |
594 | 55 { |
56 LoadTexture(dynamic_cast<const InfoPanelSceneLayer&>(layer)); | |
57 } | |
58 }; | |
59 } | |
60 } |