Mercurial > hg > orthanc-stone
annotate Framework/Scene2D/TextSceneLayer.cpp @ 981:c20dbaab360c
Ability to cope with empty "Referenced SOP Instance UID" (dicom path (3006,0039)[i] / (0x3006, 0x0040)[0] / (0x3006, 0x0016)[0] / (0x0008, 0x1155)) + better logs + code formating
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Fri, 06 Sep 2019 09:38:18 +0200 |
parents | 32eaf4929b08 |
children | 2d8ab34c8c91 |
rev | line source |
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585 | 1 /** |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
5 * Copyright (C) 2017-2019 Osimis S.A., Belgium | |
6 * | |
7 * This program is free software: you can redistribute it and/or | |
8 * modify it under the terms of the GNU Affero General Public License | |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Affero General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Affero General Public License | |
18 * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
19 **/ | |
20 | |
21 | |
22 #include "TextSceneLayer.h" | |
23 | |
24 namespace OrthancStone | |
25 { | |
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26 TextSceneLayer::TextSceneLayer() : |
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27 x_(0), |
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28 y_(0), |
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29 fontIndex_(0), |
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30 anchor_(BitmapAnchor_Center), |
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31 border_(0), |
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32 revision_(0) |
585 | 33 { |
34 } | |
35 | |
36 | |
37 ISceneLayer* TextSceneLayer::Clone() const | |
38 { | |
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39 std::auto_ptr<TextSceneLayer> cloned(new TextSceneLayer); |
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40 cloned->SetColor(GetColor()); |
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41 cloned->x_ = x_; |
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42 cloned->y_ = y_; |
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43 cloned->utf8_ = utf8_; |
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44 cloned->fontIndex_ = fontIndex_; |
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45 cloned->anchor_ = anchor_; |
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46 cloned->border_ = border_; |
585 | 47 return cloned.release(); |
48 } | |
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49 |
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50 void TextSceneLayer::SetPosition(double x, |
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51 double y) |
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52 { |
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53 if (x != x_ || y != y_) |
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54 { |
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55 x_ = x; |
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56 y_ = y; |
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57 revision_++; |
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58 } |
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59 } |
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60 |
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61 void TextSceneLayer::SetText(const std::string& utf8) |
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62 { |
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63 if (utf8 != utf8_) |
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64 { |
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65 utf8_ = utf8; |
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66 revision_++; |
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67 } |
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68 } |
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69 |
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70 void TextSceneLayer::SetFontIndex(size_t fontIndex) |
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71 { |
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72 if (fontIndex != fontIndex_) |
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73 { |
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74 fontIndex_ = fontIndex; |
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75 revision_++; |
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76 } |
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77 } |
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78 |
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79 void TextSceneLayer::SetAnchor(BitmapAnchor anchor) |
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81 if (anchor != anchor_) |
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82 { |
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83 anchor_ = anchor; |
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84 revision_++; |
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85 } |
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87 |
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88 void TextSceneLayer::SetBorder(unsigned int border) |
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89 { |
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90 if (border != border_) |
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91 { |
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92 border_ = border; |
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93 revision_++; |
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94 } |
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95 } |
585 | 96 } |