Mercurial > hg > orthanc-stone
annotate OrthancStone/Sources/Scene2D/ColorTextureSceneLayer.cpp @ 1967:b180233143ae
Added vertical slider showing position of the current frame inside the series
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 28 Oct 2022 10:38:30 +0200 |
parents | 7053b8a0aaec |
children | 07964689cb0b |
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1 /** |
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2 * Stone of Orthanc |
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics |
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4 * Department, University Hospital of Liege, Belgium |
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5 * Copyright (C) 2017-2022 Osimis S.A., Belgium |
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6 * Copyright (C) 2021-2022 Sebastien Jodogne, ICTEAM UCLouvain, Belgium |
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7 * |
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8 * This program is free software: you can redistribute it and/or |
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9 * modify it under the terms of the GNU Lesser General Public License |
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10 * as published by the Free Software Foundation, either version 3 of |
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11 * the License, or (at your option) any later version. |
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12 * |
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13 * This program is distributed in the hope that it will be useful, but |
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14 * WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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16 * Lesser General Public License for more details. |
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17 * |
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18 * You should have received a copy of the GNU Lesser General Public |
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19 * License along with this program. If not, see |
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20 * <http://www.gnu.org/licenses/>. |
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21 **/ |
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22 |
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23 |
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24 #include "ColorTextureSceneLayer.h" |
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25 |
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26 #include <OrthancException.h> |
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27 #include <Images/Image.h> |
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28 |
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29 |
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30 namespace OrthancStone |
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31 { |
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32 ColorTextureSceneLayer::ColorTextureSceneLayer(const Orthanc::ImageAccessor& texture) |
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33 { |
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34 if (texture.GetFormat() != Orthanc::PixelFormat_Grayscale8 && |
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35 texture.GetFormat() != Orthanc::PixelFormat_RGBA32 && |
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36 texture.GetFormat() != Orthanc::PixelFormat_RGB24) |
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37 { |
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38 throw Orthanc::OrthancException(Orthanc::ErrorCode_IncompatibleImageFormat); |
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39 } |
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40 |
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41 SetTexture(Orthanc::Image::Clone(texture)); |
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42 } |
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43 |
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44 |
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45 ISceneLayer* ColorTextureSceneLayer::Clone() const |
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46 { |
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47 std::unique_ptr<ColorTextureSceneLayer> cloned(new ColorTextureSceneLayer(GetTexture())); |
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48 cloned->CopyParameters(*this); |
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49 return cloned.release(); |
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50 } |
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51 } |