annotate Platforms/Wasm/WasmDelayedCallExecutor.js @ 890:77c96ba899f9

removing OpenGLCompositor::UpdateSize()
author Sebastien Jodogne <s.jodogne@gmail.com>
date Wed, 10 Jul 2019 15:23:13 +0200
parents 5055031f4a06
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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26b90b110719 added DelayedCallExecutor to avoid using sleep() in C++ that consumes 100% CPU once executed in WASM
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1 mergeInto(LibraryManager.library, {
26b90b110719 added DelayedCallExecutor to avoid using sleep() in C++ that consumes 100% CPU once executed in WASM
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2 WasmDelayedCallExecutor_Schedule: function(callable, timeoutInMs/*, payload*/) {
26b90b110719 added DelayedCallExecutor to avoid using sleep() in C++ that consumes 100% CPU once executed in WASM
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3 setTimeout(function() {
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5055031f4a06 - Added browserify to build. This allows using require calls for modules that
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4 window.WasmDelayedCallExecutor_ExecuteCallback(callable/*, payload*/);
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26b90b110719 added DelayedCallExecutor to avoid using sleep() in C++ that consumes 100% CPU once executed in WASM
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5 }, timeoutInMs);
26b90b110719 added DelayedCallExecutor to avoid using sleep() in C++ that consumes 100% CPU once executed in WASM
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6 }
26b90b110719 added DelayedCallExecutor to avoid using sleep() in C++ that consumes 100% CPU once executed in WASM
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7 });