Mercurial > hg > orthanc-stone
annotate OrthancStone/Sources/Scene2D/Internals/FixedPointAligner.cpp @ 1608:646e581e115b
replacing nullptr by NULL for VS2008 compatibility
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Wed, 28 Oct 2020 22:21:06 +0100 |
parents | 874e178f34e9 |
children | 9ac2a65d4172 |
rev | line source |
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596 | 1 /** |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
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5 * Copyright (C) 2017-2020 Osimis S.A., Belgium |
596 | 6 * |
7 * This program is free software: you can redistribute it and/or | |
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8 * modify it under the terms of the GNU Lesser General Public License |
596 | 9 * as published by the Free Software Foundation, either version 3 of |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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15 * Lesser General Public License for more details. |
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16 * |
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17 * You should have received a copy of the GNU Lesser General Public |
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18 * License along with this program. If not, see |
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19 * <http://www.gnu.org/licenses/>. |
596 | 20 **/ |
21 | |
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22 #include "../../Scene2DViewport/ViewportController.h" |
596 | 23 #include "FixedPointAligner.h" |
24 | |
25 namespace OrthancStone | |
26 { | |
27 namespace Internals | |
28 { | |
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29 FixedPointAligner::FixedPointAligner(boost::weak_ptr<IViewport> viewport, |
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30 const ScenePoint2D& p) |
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31 : viewport_(viewport) |
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32 , canvas_(p) |
596 | 33 { |
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34 std::unique_ptr<IViewport::ILock> lock(GetViewportLock()); |
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35 pivot_ = canvas_.Apply(lock->GetController().GetCanvasToSceneTransform()); |
596 | 36 } |
37 | |
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38 IViewport::ILock* FixedPointAligner::GetViewportLock() |
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39 { |
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40 boost::shared_ptr<IViewport> viewport = viewport_.lock(); |
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41 if (viewport) |
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42 return viewport->Lock(); |
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43 else |
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44 return NULL; |
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45 } |
596 | 46 |
47 void FixedPointAligner::Apply() | |
48 { | |
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49 std::unique_ptr<IViewport::ILock> lock(GetViewportLock()); |
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50 ScenePoint2D p = canvas_.Apply( |
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51 lock->GetController().GetCanvasToSceneTransform()); |
596 | 52 |
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53 lock->GetController().SetSceneToCanvasTransform( |
596 | 54 AffineTransform2D::Combine( |
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55 lock->GetController().GetSceneToCanvasTransform(), |
596 | 56 AffineTransform2D::CreateOffset(p.GetX() - pivot_.GetX(), |
57 p.GetY() - pivot_.GetY()))); | |
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58 lock->Invalidate(); |
596 | 59 } |
60 } | |
61 } |