Mercurial > hg > orthanc-stone
annotate OrthancStone/Sources/OpenGL/OpenGLTexture.cpp @ 1624:59f95b9ea858
fix build
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Fri, 06 Nov 2020 17:30:36 +0100 |
parents | 8563ea5d8ae4 |
children | 9ac2a65d4172 |
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1 /** |
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2 * Stone of Orthanc |
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics |
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4 * Department, University Hospital of Liege, Belgium |
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5 * Copyright (C) 2017-2020 Osimis S.A., Belgium |
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6 * |
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7 * This program is free software: you can redistribute it and/or |
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8 * modify it under the terms of the GNU Lesser General Public License |
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9 * as published by the Free Software Foundation, either version 3 of |
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10 * the License, or (at your option) any later version. |
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11 * |
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12 * This program is distributed in the hope that it will be useful, but |
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13 * WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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15 * Lesser General Public License for more details. |
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16 * |
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17 * You should have received a copy of the GNU Lesser General Public |
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18 * License along with this program. If not, see |
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19 * <http://www.gnu.org/licenses/>. |
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20 **/ |
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21 |
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22 |
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23 #include "OpenGLTexture.h" |
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24 #include "IOpenGLContext.h" |
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25 |
1624 | 26 #include <Logging.h> |
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27 #include <OrthancException.h> |
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28 |
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29 namespace OrthancStone |
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30 { |
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31 namespace OpenGL |
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32 { |
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33 OpenGLTexture::OpenGLTexture(OpenGL::IOpenGLContext& context) |
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34 : width_(0) |
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35 , height_(0) |
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36 , context_(context) |
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37 { |
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38 if (!context_.IsContextLost()) |
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39 { |
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40 // Generate a texture object |
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41 glGenTextures(1, &texture_); |
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42 if (texture_ == 0) |
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43 { |
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44 throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError, |
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45 "Cannot create an OpenGL program"); |
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46 } |
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47 } |
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48 } |
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49 |
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50 OpenGLTexture::~OpenGLTexture() |
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51 { |
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52 try |
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53 { |
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54 if (!context_.IsContextLost()) |
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55 { |
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56 assert(texture_ != 0); |
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57 ORTHANC_OPENGL_TRACE_CURRENT_CONTEXT("About to call glDeleteTextures"); |
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58 glDeleteTextures(1, &texture_); |
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59 } |
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60 } |
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61 catch (const Orthanc::OrthancException& e) |
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62 { |
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63 if (e.HasDetails()) |
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64 { |
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65 LOG(ERROR) << "OrthancException in ~OpenGLTexture: " << e.What() << " Details: " << e.GetDetails(); |
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66 } |
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67 else |
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68 { |
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69 LOG(ERROR) << "OrthancException in ~OpenGLTexture: " << e.What(); |
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70 } |
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71 } |
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72 catch (const std::exception& e) |
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73 { |
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74 LOG(ERROR) << "std::exception in ~OpenGLTexture: " << e.what(); |
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75 } |
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76 catch (...) |
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77 { |
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78 LOG(ERROR) << "Unknown exception in ~OpenGLTexture"; |
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79 } |
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80 } |
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81 |
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82 void OpenGLTexture::Load(const Orthanc::ImageAccessor& image, |
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83 bool isLinearInterpolation) |
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84 { |
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85 if (!context_.IsContextLost()) |
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86 { |
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87 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); // Disable byte-alignment restriction |
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88 |
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89 if (image.GetPitch() != image.GetBytesPerPixel() * image.GetWidth()) |
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90 { |
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91 throw Orthanc::OrthancException(Orthanc::ErrorCode_NotImplemented, |
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92 "Unsupported non-zero padding"); |
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93 } |
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94 |
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95 // Bind it |
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96 glActiveTexture(GL_TEXTURE0); |
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97 glBindTexture(GL_TEXTURE_2D, texture_); |
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98 |
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99 GLenum sourceFormat, internalFormat; |
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100 |
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101 switch (image.GetFormat()) |
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102 { |
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103 case Orthanc::PixelFormat_Grayscale8: |
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104 sourceFormat = GL_RED; |
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105 internalFormat = GL_RED; |
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106 break; |
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107 |
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108 case Orthanc::PixelFormat_RGB24: |
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109 sourceFormat = GL_RGB; |
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110 internalFormat = GL_RGB; |
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111 break; |
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112 |
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113 case Orthanc::PixelFormat_RGBA32: |
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114 sourceFormat = GL_RGBA; |
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115 internalFormat = GL_RGBA; |
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116 break; |
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117 |
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118 default: |
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119 throw Orthanc::OrthancException(Orthanc::ErrorCode_NotImplemented, |
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120 "No support for this format in OpenGL textures: " + |
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121 std::string(EnumerationToString(image.GetFormat()))); |
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122 } |
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123 |
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124 width_ = image.GetWidth(); |
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125 height_ = image.GetHeight(); |
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126 |
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127 GLint interpolation = (isLinearInterpolation ? GL_LINEAR : GL_NEAREST); |
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128 |
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129 // Load the texture from the image buffer |
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130 glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, image.GetWidth(), image.GetHeight(), |
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131 0, sourceFormat, GL_UNSIGNED_BYTE, image.GetConstBuffer()); |
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132 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, interpolation); |
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133 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, interpolation); |
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134 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
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135 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
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136 } |
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137 } |
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138 |
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139 |
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140 void OpenGLTexture::Bind(GLint location) |
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141 { |
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142 glActiveTexture(GL_TEXTURE0); |
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143 glBindTexture(GL_TEXTURE_2D, texture_); |
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144 glUniform1i(location, 0 /* texture unit */); |
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145 } |
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146 } |
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147 } |