Mercurial > hg > orthanc-stone
annotate Framework/Scene2D/LookupTableTextureSceneLayer.cpp @ 1165:4d97f532f1e0 broker
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author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Tue, 19 Nov 2019 21:40:25 +0100 |
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1 /** |
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2 * Stone of Orthanc |
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics |
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4 * Department, University Hospital of Liege, Belgium |
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5 * Copyright (C) 2017-2019 Osimis S.A., Belgium |
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6 * |
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7 * This program is free software: you can redistribute it and/or |
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8 * modify it under the terms of the GNU Affero General Public License |
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9 * as published by the Free Software Foundation, either version 3 of |
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10 * the License, or (at your option) any later version. |
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11 * |
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12 * This program is distributed in the hope that it will be useful, but |
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13 * WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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15 * Affero General Public License for more details. |
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16 * |
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17 * You should have received a copy of the GNU Affero General Public License |
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18 * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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19 **/ |
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20 |
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21 |
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22 #include "LookupTableTextureSceneLayer.h" |
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23 |
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24 #include <Core/Images/Image.h> |
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25 #include <Core/Images/ImageProcessing.h> |
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26 #include <Core/OrthancException.h> |
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27 |
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28 namespace OrthancStone |
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29 { |
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30 LookupTableTextureSceneLayer::LookupTableTextureSceneLayer(const Orthanc::ImageAccessor& texture) |
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31 { |
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32 { |
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33 std::auto_ptr<Orthanc::ImageAccessor> t( |
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34 new Orthanc::Image(Orthanc::PixelFormat_Float32, |
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35 texture.GetWidth(), |
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36 texture.GetHeight(), |
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37 false)); |
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38 |
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39 Orthanc::ImageProcessing::Convert(*t, texture); |
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40 SetTexture(t.release()); |
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41 } |
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42 |
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43 SetLookupTableGrayscale(); // simple ramp between 0 and 255 |
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44 SetRange(0, 1); |
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45 } |
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46 |
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47 |
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48 void LookupTableTextureSceneLayer::SetLookupTableGrayscale() |
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49 { |
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50 std::vector<uint8_t> rgb(3 * 256); |
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51 |
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52 for (size_t i = 0; i < 256; i++) |
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53 { |
798 | 54 rgb[3 * i] = static_cast<uint8_t>(i); |
55 rgb[3 * i + 1] = static_cast<uint8_t>(i); | |
56 rgb[3 * i + 2] = static_cast<uint8_t>(i); | |
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57 } |
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58 |
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59 SetLookupTableRgb(rgb); |
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60 } |
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61 |
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62 |
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63 void LookupTableTextureSceneLayer::SetLookupTableRgb(const std::vector<uint8_t>& lut) |
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64 { |
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65 if (lut.size() != 3 * 256) |
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66 { |
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67 throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); |
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68 } |
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69 |
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70 lut_.resize(4 * 256); |
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71 |
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72 for (size_t i = 0; i < 256; i++) |
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73 { |
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74 // Premultiplied alpha |
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75 |
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76 if (i == 0) |
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77 { |
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78 // Make zero transparent |
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79 lut_[4 * i] = 0; // R |
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80 lut_[4 * i + 1] = 0; // G |
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81 lut_[4 * i + 2] = 0; // B |
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82 lut_[4 * i + 3] = 0; // A |
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83 } |
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84 else |
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85 { |
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86 float a = static_cast<float>(i) / 255.0f; |
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87 |
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88 float r = static_cast<float>(lut[3 * i]) * a; |
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89 float g = static_cast<float>(lut[3 * i + 1]) * a; |
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90 float b = static_cast<float>(lut[3 * i + 2]) * a; |
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91 |
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92 lut_[4 * i] = static_cast<uint8_t>(std::floor(r)); |
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93 lut_[4 * i + 1] = static_cast<uint8_t>(std::floor(g)); |
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94 lut_[4 * i + 2] = static_cast<uint8_t>(std::floor(b)); |
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95 lut_[4 * i + 3] = static_cast<uint8_t>(std::floor(a * 255.0f)); |
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96 } |
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97 } |
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98 |
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99 IncrementRevision(); |
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100 } |
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101 |
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102 |
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103 void LookupTableTextureSceneLayer::SetLookupTable(const std::vector<uint8_t>& lut) |
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104 { |
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105 if (lut.size() == 4 * 256) |
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107 lut_ = lut; |
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108 IncrementRevision(); |
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109 } |
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110 else if (lut.size() == 3 * 256) |
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111 { |
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112 SetLookupTableRgb(lut); |
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113 } |
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114 else |
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115 { |
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116 throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); |
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117 } |
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118 } |
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119 |
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120 void LookupTableTextureSceneLayer::SetRange(float minValue, |
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121 float maxValue) |
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122 { |
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123 if (minValue > maxValue) |
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124 { |
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125 throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); |
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126 } |
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127 else |
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128 { |
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129 minValue_ = minValue; |
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130 maxValue_ = maxValue; |
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131 IncrementRevision(); |
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132 } |
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133 } |
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134 |
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135 void LookupTableTextureSceneLayer::FitRange() |
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136 { |
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137 Orthanc::ImageProcessing::GetMinMaxFloatValue(minValue_, maxValue_, GetTexture()); |
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138 assert(minValue_ <= maxValue_); |
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139 // TODO: debug to be removed |
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140 if (fabs(maxValue_ - minValue_) < 0.0001) { |
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141 LOG(INFO) << "LookupTableTextureSceneLayer::FitRange(): minValue_ = " << minValue_ << " maxValue_ = " << maxValue_; |
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142 } |
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143 IncrementRevision(); |
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144 } |
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145 |
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146 |
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147 ISceneLayer* LookupTableTextureSceneLayer::Clone() const |
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148 { |
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149 std::auto_ptr<LookupTableTextureSceneLayer> cloned |
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150 (new LookupTableTextureSceneLayer(GetTexture())); |
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151 |
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152 |
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153 // TODO: why is windowing_ not copied?????? |
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154 cloned->CopyParameters(*this); |
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155 cloned->minValue_ = minValue_; |
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156 cloned->maxValue_ = maxValue_; |
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157 cloned->lut_ = lut_; |
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158 |
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159 return cloned.release(); |
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160 } |
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161 } |