Mercurial > hg > orthanc-stone
annotate Framework/StoneEnumerations.h @ 1324:4d8d642f7036 broker
Added a NullLayer scene layer type that allows
"booking" a scene depth entry.
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Tue, 24 Mar 2020 16:24:26 +0100 |
parents | 7ec8fea061b9 |
children | 28c64c246312 |
rev | line source |
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0 | 1 /** |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
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5 * Copyright (C) 2017-2020 Osimis S.A., Belgium |
0 | 6 * |
7 * This program is free software: you can redistribute it and/or | |
47 | 8 * modify it under the terms of the GNU Affero General Public License |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
0 | 11 * |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
47 | 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
15 * Affero General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Affero General Public License | |
0 | 18 * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 **/ | |
20 | |
21 | |
22 #pragma once | |
23 | |
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24 #include <string> |
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25 |
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26 |
0 | 27 namespace OrthancStone |
28 { | |
29 enum SliceOffsetMode | |
30 { | |
31 SliceOffsetMode_Absolute, | |
32 SliceOffsetMode_Relative, | |
33 SliceOffsetMode_Loop | |
34 }; | |
35 | |
36 enum ImageWindowing | |
37 { | |
38 ImageWindowing_Bone, | |
39 ImageWindowing_Lung, | |
40 ImageWindowing_Custom | |
41 }; | |
42 | |
43 enum MouseButton | |
44 { | |
45 MouseButton_Left, | |
46 MouseButton_Right, | |
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47 MouseButton_Middle, |
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48 MouseButton_None // For instance, because of touch event |
0 | 49 }; |
50 | |
51 enum MouseWheelDirection | |
52 { | |
53 MouseWheelDirection_Up, | |
54 MouseWheelDirection_Down | |
55 }; | |
56 | |
57 enum VolumeProjection | |
58 { | |
59 VolumeProjection_Axial, | |
60 VolumeProjection_Coronal, | |
61 VolumeProjection_Sagittal | |
62 }; | |
63 | |
64 enum ImageInterpolation | |
65 { | |
66 ImageInterpolation_Nearest, | |
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67 ImageInterpolation_Bilinear, |
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68 ImageInterpolation_Trilinear |
0 | 69 }; |
70 | |
71 enum KeyboardModifiers | |
72 { | |
73 KeyboardModifiers_None = 0, | |
74 KeyboardModifiers_Shift = (1 << 0), | |
75 KeyboardModifiers_Control = (1 << 1), | |
76 KeyboardModifiers_Alt = (1 << 2) | |
77 }; | |
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78 |
327 | 79 enum KeyboardKeys |
80 { | |
81 KeyboardKeys_Generic = 0, | |
82 | |
83 // let's use the same ids as in javascript to avoid some conversion in WASM: https://css-tricks.com/snippets/javascript/javascript-keycodes/ | |
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84 KeyboardKeys_Backspace = 8, |
327 | 85 KeyboardKeys_Left = 37, |
86 KeyboardKeys_Up = 38, | |
87 KeyboardKeys_Right = 39, | |
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88 KeyboardKeys_Down = 40, |
1256 | 89 KeyboardKeys_Delete = 46, |
90 | |
91 KeyboardKeys_F1 = 112, | |
92 KeyboardKeys_F2 = 113, | |
93 KeyboardKeys_F3 = 114, | |
94 KeyboardKeys_F4 = 115, | |
95 KeyboardKeys_F5 = 116, | |
96 KeyboardKeys_F6 = 117, | |
97 KeyboardKeys_F7 = 118, | |
98 KeyboardKeys_F8 = 119, | |
99 KeyboardKeys_F9 = 120, | |
100 KeyboardKeys_F10 = 121, | |
101 KeyboardKeys_F11 = 122, | |
102 KeyboardKeys_F12 = 123, | |
327 | 103 }; |
104 | |
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105 enum SopClassUid |
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106 { |
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DicomInstanceParameters
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107 SopClassUid_Other, |
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108 SopClassUid_RTDose |
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109 }; |
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110 |
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111 enum BitmapAnchor |
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112 { |
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113 BitmapAnchor_BottomLeft, |
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114 BitmapAnchor_BottomCenter, |
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115 BitmapAnchor_BottomRight, |
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116 BitmapAnchor_CenterLeft, |
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117 BitmapAnchor_Center, |
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118 BitmapAnchor_CenterRight, |
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119 BitmapAnchor_TopLeft, |
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120 BitmapAnchor_TopCenter, |
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121 BitmapAnchor_TopRight |
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122 }; |
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123 |
1188 | 124 enum SliceAction |
125 { | |
126 SliceAction_FastPlus, | |
127 SliceAction_Plus, | |
128 SliceAction_None, | |
129 SliceAction_Minus, | |
130 SliceAction_FastMinus | |
131 }; | |
132 | |
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133 SopClassUid StringToSopClassUid(const std::string& source); |
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134 |
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135 void ComputeWindowing(float& targetCenter, |
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136 float& targetWidth, |
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137 ImageWindowing windowing, |
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138 float customCenter, |
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139 float customWidth); |
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140 |
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141 void ComputeAnchorTranslation(double& deltaX /* out */, |
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142 double& deltaY /* out */, |
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143 BitmapAnchor anchor, |
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144 unsigned int bitmapWidth, |
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145 unsigned int bitmapHeight, |
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146 unsigned int border = 0); |
0 | 147 } |