Mercurial > hg > orthanc-stone
annotate Framework/Scene2D/LookupTableTextureSceneLayer.cpp @ 999:2d69b8bee484
Added tests for Dicom structure set classes (loaders and utils)
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Fri, 20 Sep 2019 11:58:33 +0200 |
parents | 11fc84650e4b |
children | 391fb6d6905d |
rev | line source |
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1 /** |
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2 * Stone of Orthanc |
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics |
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4 * Department, University Hospital of Liege, Belgium |
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5 * Copyright (C) 2017-2019 Osimis S.A., Belgium |
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6 * |
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7 * This program is free software: you can redistribute it and/or |
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8 * modify it under the terms of the GNU Affero General Public License |
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9 * as published by the Free Software Foundation, either version 3 of |
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10 * the License, or (at your option) any later version. |
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11 * |
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12 * This program is distributed in the hope that it will be useful, but |
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13 * WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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15 * Affero General Public License for more details. |
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16 * |
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17 * You should have received a copy of the GNU Affero General Public License |
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18 * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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19 **/ |
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20 |
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21 |
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22 #include "LookupTableTextureSceneLayer.h" |
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23 |
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24 #include <Core/Images/Image.h> |
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25 #include <Core/Images/ImageProcessing.h> |
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26 #include <Core/OrthancException.h> |
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27 |
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28 namespace OrthancStone |
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29 { |
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30 static void StringToVector(std::vector<uint8_t>& target, |
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31 const std::string& source) |
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32 { |
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33 target.resize(source.size()); |
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34 |
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35 for (size_t i = 0; i < source.size(); i++) |
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36 { |
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37 target[i] = source[i]; |
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38 } |
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39 } |
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40 |
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41 |
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42 LookupTableTextureSceneLayer::LookupTableTextureSceneLayer(const Orthanc::ImageAccessor& texture) |
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43 { |
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44 { |
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45 std::auto_ptr<Orthanc::ImageAccessor> t( |
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46 new Orthanc::Image(Orthanc::PixelFormat_Float32, |
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47 texture.GetWidth(), |
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48 texture.GetHeight(), |
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49 false)); |
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50 |
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51 Orthanc::ImageProcessing::Convert(*t, texture); |
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52 SetTexture(t.release()); |
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53 } |
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54 |
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55 SetLookupTableGrayscale(); |
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56 SetRange(0, 1); |
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57 } |
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58 |
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59 |
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60 void LookupTableTextureSceneLayer::SetLookupTableGrayscale() |
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61 { |
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62 std::vector<uint8_t> rgb(3 * 256); |
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63 |
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64 for (size_t i = 0; i < 256; i++) |
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65 { |
798 | 66 rgb[3 * i] = static_cast<uint8_t>(i); |
67 rgb[3 * i + 1] = static_cast<uint8_t>(i); | |
68 rgb[3 * i + 2] = static_cast<uint8_t>(i); | |
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69 } |
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70 |
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71 SetLookupTableRgb(rgb); |
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72 } |
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73 |
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74 |
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75 void LookupTableTextureSceneLayer::SetLookupTableRgb(const std::vector<uint8_t>& lut) |
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76 { |
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77 if (lut.size() != 3 * 256) |
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78 { |
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79 throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError); |
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80 } |
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81 |
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82 lut_.resize(4 * 256); |
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83 |
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84 for (size_t i = 0; i < 256; i++) |
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85 { |
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86 // Premultiplied alpha |
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87 |
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88 if (i == 0) |
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89 { |
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90 // Make zero transparent |
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91 lut_[4 * i] = 0; // R |
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92 lut_[4 * i + 1] = 0; // G |
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93 lut_[4 * i + 2] = 0; // B |
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94 lut_[4 * i + 3] = 0; // A |
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95 } |
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96 else |
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97 { |
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98 float a = static_cast<float>(i) / 255.0f; |
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99 |
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100 float r = static_cast<float>(lut[3 * i]) * a; |
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101 float g = static_cast<float>(lut[3 * i + 1]) * a; |
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102 float b = static_cast<float>(lut[3 * i + 2]) * a; |
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103 |
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104 lut_[4 * i] = static_cast<uint8_t>(std::floor(r)); |
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105 lut_[4 * i + 1] = static_cast<uint8_t>(std::floor(g)); |
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106 lut_[4 * i + 2] = static_cast<uint8_t>(std::floor(b)); |
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107 lut_[4 * i + 3] = static_cast<uint8_t>(std::floor(a * 255.0f)); |
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108 } |
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109 } |
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110 |
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111 IncrementRevision(); |
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112 } |
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113 |
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114 |
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115 void LookupTableTextureSceneLayer::SetLookupTable(const std::vector<uint8_t>& lut) |
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116 { |
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117 if (lut.size() == 4 * 256) |
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119 lut_ = lut; |
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120 IncrementRevision(); |
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121 } |
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122 else if (lut.size() == 3 * 256) |
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123 { |
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124 SetLookupTableRgb(lut); |
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125 } |
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Sebastien Jodogne <s.jodogne@gmail.com>
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126 else |
768
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127 { |
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128 throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); |
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129 } |
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130 } |
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131 |
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132 |
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133 void LookupTableTextureSceneLayer::SetLookupTable(const std::string& lut) |
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134 { |
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135 std::vector<uint8_t> tmp; |
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136 StringToVector(tmp, lut); |
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137 SetLookupTable(tmp); |
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138 } |
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139 |
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140 |
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141 void LookupTableTextureSceneLayer::SetRange(float minValue, |
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142 float maxValue) |
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143 { |
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144 if (minValue > maxValue) |
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145 { |
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146 throw Orthanc::OrthancException(Orthanc::ErrorCode_ParameterOutOfRange); |
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147 } |
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148 else |
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149 { |
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150 minValue_ = minValue; |
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151 maxValue_ = maxValue; |
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152 IncrementRevision(); |
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153 } |
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154 } |
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155 |
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156 |
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157 void LookupTableTextureSceneLayer::FitRange() |
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158 { |
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159 Orthanc::ImageProcessing::GetMinMaxFloatValue(minValue_, maxValue_, GetTexture()); |
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160 assert(minValue_ <= maxValue_); |
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161 |
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162 IncrementRevision(); |
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163 } |
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164 |
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165 |
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166 ISceneLayer* LookupTableTextureSceneLayer::Clone() const |
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167 { |
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168 std::auto_ptr<LookupTableTextureSceneLayer> cloned |
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169 (new LookupTableTextureSceneLayer(GetTexture())); |
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170 |
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171 cloned->CopyParameters(*this); |
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172 cloned->minValue_ = minValue_; |
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173 cloned->maxValue_ = maxValue_; |
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174 cloned->lut_ = lut_; |
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175 |
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176 return cloned.release(); |
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177 } |
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178 } |