annotate OrthancStone/Sources/Scene2D/Internals/OpenGLBasicPolylineRenderer.h @ 1512:244ad1e4e76a

reorganization of folders
author Sebastien Jodogne <s.jodogne@gmail.com>
date Tue, 07 Jul 2020 16:21:02 +0200
parents Framework/Scene2D/Internals/OpenGLBasicPolylineRenderer.h@30deba7bc8e2
children 85e117739eca
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1 /**
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2 * Stone of Orthanc
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
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4 * Department, University Hospital of Liege, Belgium
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5 * Copyright (C) 2017-2020 Osimis S.A., Belgium
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6 *
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7 * This program is free software: you can redistribute it and/or
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8 * modify it under the terms of the GNU Affero General Public License
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9 * as published by the Free Software Foundation, either version 3 of
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10 * the License, or (at your option) any later version.
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11 *
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12 * This program is distributed in the hope that it will be useful, but
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13 * WITHOUT ANY WARRANTY; without even the implied warranty of
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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15 * Affero General Public License for more details.
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16 *
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17 * You should have received a copy of the GNU Affero General Public License
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18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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19 **/
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21
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22 #pragma once
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24 #include "../../OpenGL/IOpenGLContext.h"
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25 #include "../PolylineSceneLayer.h"
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26 #include "CompositorHelper.h"
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28 #include <Compatibility.h>
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30 namespace OrthancStone
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31 {
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32 namespace Internals
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33 {
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34 class OpenGLBasicPolylineRenderer : public CompositorHelper::ILayerRenderer
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35 {
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36 private:
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37 OpenGL::IOpenGLContext& context_;
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38 PolylineSceneLayer layer_;
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40 public:
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41 OpenGLBasicPolylineRenderer(OpenGL::IOpenGLContext& context,
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42 const PolylineSceneLayer& layer);
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43
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44 virtual void Render(const AffineTransform2D& transform);
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45
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46 virtual void Update(const ISceneLayer& layer);
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47 };
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48 }
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49 }