Mercurial > hg > orthanc-stone
annotate Framework/Scene2D/Internals/OpenGLFloatTextureRenderer.cpp @ 901:240359ab1651
Added Dot + magnitude + couple helpers in ScenePoint2D + Added ability to target several sets of 5-layer text packs stored in LayerHolder
author | Benjamin Golinvaux <bgo@osimis.io> |
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date | Wed, 17 Jul 2019 09:39:51 +0200 |
parents | 6e888cf6a48b |
children | 4d1f57773b5b |
rev | line source |
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594 | 1 /** |
2 * Stone of Orthanc | |
3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics | |
4 * Department, University Hospital of Liege, Belgium | |
5 * Copyright (C) 2017-2019 Osimis S.A., Belgium | |
6 * | |
7 * This program is free software: you can redistribute it and/or | |
8 * modify it under the terms of the GNU Affero General Public License | |
9 * as published by the Free Software Foundation, either version 3 of | |
10 * the License, or (at your option) any later version. | |
11 * | |
12 * This program is distributed in the hope that it will be useful, but | |
13 * WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
15 * Affero General Public License for more details. | |
16 * | |
17 * You should have received a copy of the GNU Affero General Public License | |
18 * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
19 **/ | |
20 | |
21 | |
22 #include "OpenGLFloatTextureRenderer.h" | |
23 | |
24 namespace OrthancStone | |
25 { | |
26 namespace Internals | |
27 { | |
28 void OpenGLFloatTextureRenderer::UpdateInternal(const FloatTextureSceneLayer& layer, | |
29 bool loadTexture) | |
30 { | |
31 if (loadTexture) | |
32 { | |
33 context_.MakeCurrent(); | |
34 texture_.reset(new OpenGLFloatTextureProgram::Data(layer.GetTexture(), layer.IsLinearInterpolation())); | |
35 } | |
36 | |
37 layerTransform_ = layer.GetTransform(); | |
38 layer.GetWindowing(windowCenter_, windowWidth_); | |
39 } | |
40 | |
41 | |
42 OpenGLFloatTextureRenderer::OpenGLFloatTextureRenderer(OpenGL::IOpenGLContext& context, | |
43 OpenGLFloatTextureProgram& program, | |
44 const FloatTextureSceneLayer& layer) : | |
45 context_(context), | |
46 program_(program) | |
47 { | |
48 UpdateInternal(layer, true); | |
49 } | |
50 | |
51 | |
888
6e888cf6a48b
renderers now have access to canvas width/height
Sebastien Jodogne <s.jodogne@gmail.com>
parents:
594
diff
changeset
|
52 void OpenGLFloatTextureRenderer::Render(const AffineTransform2D& transform, |
6e888cf6a48b
renderers now have access to canvas width/height
Sebastien Jodogne <s.jodogne@gmail.com>
parents:
594
diff
changeset
|
53 unsigned int canvasWidth, |
6e888cf6a48b
renderers now have access to canvas width/height
Sebastien Jodogne <s.jodogne@gmail.com>
parents:
594
diff
changeset
|
54 unsigned int canvasHeight) |
594 | 55 { |
56 if (texture_.get() != NULL) | |
57 { | |
58 program_.Apply(*texture_, AffineTransform2D::Combine(transform, layerTransform_), | |
59 windowCenter_, windowWidth_); | |
60 } | |
61 } | |
62 | |
63 | |
64 void OpenGLFloatTextureRenderer::Update(const ISceneLayer& layer) | |
65 { | |
66 UpdateInternal(dynamic_cast<const FloatTextureSceneLayer&>(layer), false); | |
67 } | |
68 } | |
69 } |