annotate Framework/OpenGL/OpenGLShader.cpp @ 860:238693c3bc51 am-dev

merge default -> am-dev
author Alain Mazy <alain@mazy.be>
date Mon, 24 Jun 2019 14:35:00 +0200
parents 58e1faeafb1b
children 1091b2adeb5a
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1 /**
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2 * Stone of Orthanc
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
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4 * Department, University Hospital of Liege, Belgium
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5 * Copyright (C) 2017-2019 Osimis S.A., Belgium
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6 *
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7 * This program is free software: you can redistribute it and/or
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8 * modify it under the terms of the GNU Affero General Public License
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9 * as published by the Free Software Foundation, either version 3 of
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10 * the License, or (at your option) any later version.
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11 *
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12 * This program is distributed in the hope that it will be useful, but
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13 * WITHOUT ANY WARRANTY; without even the implied warranty of
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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15 * Affero General Public License for more details.
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16 *
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17 * You should have received a copy of the GNU Affero General Public License
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18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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19 **/
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20
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21
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22 #include "OpenGLShader.h"
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23
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24 #include <Core/OrthancException.h>
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25
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26 namespace OrthancStone
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27 {
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28 namespace OpenGL
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29 {
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30 static GLuint CompileShader(GLenum type,
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31 const std::string& source)
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32 {
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33 // Create shader object
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34 const GLchar* sourceString[1];
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35 GLint sourceStringLengths[1];
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36
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37 sourceString[0] = source.c_str();
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38 sourceStringLengths[0] = static_cast<GLint>(source.length());
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39 GLuint shader = glCreateShader(type);
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40
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41 if (shader == 0)
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42 {
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43 throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError,
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44 "Cannot create an OpenGL shader");
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45 }
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46 else
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47 {
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48 // Assign and compile the source to the shader object
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49 glShaderSource(shader, 1, sourceString, sourceStringLengths);
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50 glCompileShader(shader);
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51
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52 // Check if there were errors
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53 int infoLen = 0;
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54 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
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55
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56 if (infoLen > 1) // Might be equal to 1, which amounts to no error
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57 {
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58 std::string infoLog;
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59 infoLog.resize(infoLen + 1);
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60 glGetShaderInfoLog(shader, infoLen, NULL, &infoLog[0]);
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61 glDeleteShader(shader);
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62
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63 throw Orthanc::OrthancException(Orthanc::ErrorCode_InternalError,
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64 "Error while creating an OpenGL shader: " + infoLog);
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65 }
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66 else
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67 {
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68 return shader;
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69 }
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70 }
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71 }
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72
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73
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74 OpenGLShader::OpenGLShader(GLenum type,
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75 const std::string& source)
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76 {
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77 shader_ = CompileShader(type, source);
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78 isValid_ = true;
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79 }
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80
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81
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82 OpenGLShader::~OpenGLShader()
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83 {
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84 if (isValid_)
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85 {
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86 glDeleteShader(shader_);
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87 }
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88 }
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89
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90
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91 GLuint OpenGLShader::Release()
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92 {
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93 if (isValid_)
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94 {
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95 isValid_ = false;
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96 return shader_;
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97 }
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98 else
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99 {
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100 throw Orthanc::OrthancException(Orthanc::ErrorCode_BadSequenceOfCalls);
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101 }
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102 }
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103 }
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104 }