annotate Framework/Toolbox/CoordinateSystem3D.h @ 1441:0171302051fa loader-cache-refactoring

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author Benjamin Golinvaux <bgo@osimis.io>
date Tue, 26 May 2020 10:09:02 +0200
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1 /**
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2 * Stone of Orthanc
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3 * Copyright (C) 2012-2016 Sebastien Jodogne, Medical Physics
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4 * Department, University Hospital of Liege, Belgium
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5 * Copyright (C) 2017-2020 Osimis S.A., Belgium
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6 *
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7 * This program is free software: you can redistribute it and/or
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8 * modify it under the terms of the GNU Affero General Public License
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9 * as published by the Free Software Foundation, either version 3 of
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10 * the License, or (at your option) any later version.
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11 *
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12 * This program is distributed in the hope that it will be useful, but
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13 * WITHOUT ANY WARRANTY; without even the implied warranty of
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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15 * Affero General Public License for more details.
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16 *
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17 * You should have received a copy of the GNU Affero General Public License
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18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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19 **/
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22 #pragma once
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23
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24 #include "LinearAlgebra.h"
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25 #include "../Scene2D/ScenePoint2D.h"
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27 #include <Plugins/Samples/Common/IDicomDataset.h>
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29 #include <iosfwd>
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31 namespace OrthancStone
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32 {
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33 // Geometry of a 3D plane
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34 class CoordinateSystem3D
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35 {
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36 private:
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37 Vector origin_;
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38 Vector normal_;
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39 Vector axisX_;
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40 Vector axisY_;
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41 double d_;
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43 void CheckAndComputeNormal();
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44
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45 void Setup(const std::string& imagePositionPatient,
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46 const std::string& imageOrientationPatient);
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47
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48 void SetupCanonical();
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49
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50 double GetOffset() const;
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51
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52 public:
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53 CoordinateSystem3D()
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54 {
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55 SetupCanonical();
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56 }
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57
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58 friend std::ostream& operator<< (std::ostream& s, const CoordinateSystem3D& that);
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60 CoordinateSystem3D(const Vector& origin,
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61 const Vector& axisX,
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62 const Vector& axisY);
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64 CoordinateSystem3D(const OrthancPlugins::IDicomDataset& dicom);
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66 CoordinateSystem3D(const std::string& imagePositionPatient,
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67 const std::string& imageOrientationPatient)
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68 {
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69 Setup(imagePositionPatient, imageOrientationPatient);
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70 }
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72 CoordinateSystem3D(const Orthanc::DicomMap& dicom);
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73
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74 const Vector& GetNormal() const
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75 {
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76 return normal_;
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77 }
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78
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79 const Vector& GetOrigin() const
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80 {
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81 return origin_;
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82 }
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83
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84 const Vector& GetAxisX() const
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85 {
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86 return axisX_;
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87 }
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88
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89 const Vector& GetAxisY() const
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90 {
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91 return axisY_;
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92 }
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93
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94 void SetOrigin(const Vector& origin);
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95
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96 Vector MapSliceToWorldCoordinates(double x,
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97 double y) const;
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98
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99 Vector MapSliceToWorldCoordinates(const ScenePoint2D& p) const
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100 {
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101 return MapSliceToWorldCoordinates(p.GetX(), p.GetY());
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102 }
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103
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104 double ProjectAlongNormal(const Vector& point) const;
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105
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106 void ProjectPoint(double& offsetX,
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107 double& offsetY,
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108 const Vector& point) const;
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109
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110 ScenePoint2D ProjectPoint(const Vector& point) const
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111 {
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112 double x, y;
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113 ProjectPoint(x, y, point);
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114 return ScenePoint2D(x, y);
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115 }
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116
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117 /*
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118 Alternated faster implementation (untested yet)
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119 */
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120 void ProjectPoint2(double& offsetX,
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121 double& offsetY,
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122 const Vector& point) const;
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123
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124 bool IntersectSegment(Vector& p,
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125 const Vector& edgeFrom,
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126 const Vector& edgeTo) const;
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127
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128 bool IntersectLine(Vector& p,
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129 const Vector& origin,
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130 const Vector& direction) const;
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132 // Returns "false" is the two planes are not parallel
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133 static bool ComputeDistance(double& distance,
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134 const CoordinateSystem3D& a,
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135 const CoordinateSystem3D& b);
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136
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137 // Normalize a cutting plane so that the origin (0,0,0) of the 3D
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138 // world is mapped to the origin of its (x,y) coordinate system
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139 static CoordinateSystem3D NormalizeCuttingPlane(const CoordinateSystem3D& plane);
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140 };
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141 }