Mercurial > hg > orthanc-stl
view Sources/Vector3D.h @ 41:4d256256581d OrthancSTL-1.0
OrthancSTL-1.0
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Sat, 06 Apr 2024 10:18:51 +0200 |
parents | 976da5476810 |
children |
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/** * SPDX-FileCopyrightText: 2023-2024 Sebastien Jodogne, UCLouvain, Belgium * SPDX-License-Identifier: GPL-3.0-or-later */ /** * STL plugin for Orthanc * Copyright (C) 2023-2024 Sebastien Jodogne, UCLouvain, Belgium * * This program is free software: you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. **/ #pragma once class Vector3D { private: double x_; double y_; double z_; public: Vector3D(); Vector3D(double x, double y, double z); Vector3D(const Vector3D& from, const Vector3D& to); double GetX() const { return x_; } double GetY() const { return y_; } double GetZ() const { return z_; } double ComputeSquaredNorm() const; double ComputeNorm() const; void Normalize(); static Vector3D CrossProduct(const Vector3D& u, const Vector3D& v); static double DotProduct(const Vector3D& a, const Vector3D& b); static bool AreParallel(const Vector3D& a, const Vector3D& b); };