Mercurial > hg > orthanc-stl
diff Sources/StructurePolygon.h @ 33:2460b376d3f7
reorganization
author | Sebastien Jodogne <s.jodogne@gmail.com> |
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date | Thu, 04 Apr 2024 18:50:11 +0200 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Sources/StructurePolygon.h Thu Apr 04 18:50:11 2024 +0200 @@ -0,0 +1,70 @@ +/** + * SPDX-FileCopyrightText: 2023-2024 Sebastien Jodogne, UCLouvain, Belgium + * SPDX-License-Identifier: GPL-3.0-or-later + */ + +/** + * STL plugin for Orthanc + * Copyright (C) 2023-2024 Sebastien Jodogne, UCLouvain, Belgium + * + * This program is free software: you can redistribute it and/or + * modify it under the terms of the GNU General Public License as + * published by the Free Software Foundation, either version 3 of the + * License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + **/ + + +#pragma once + +#include "Extent2D.h" +#include "Vector3D.h" + +#include <DicomParsing/ParsedDicomFile.h> + + +class StructurePolygon : public boost::noncopyable +{ +private: + std::string roiName_; + std::string referencedSopInstanceUid_; + uint8_t red_; + uint8_t green_; + uint8_t blue_; + std::vector<Vector3D> points_; + +public: + StructurePolygon(Orthanc::ParsedDicomFile& dicom, + unsigned long roiIndex, + unsigned long contourIndex); + + const std::string& GetRoiName() const + { + return roiName_; + } + + const std::string& GetReferencedSopInstanceUid() const + { + return referencedSopInstanceUid_; + } + + size_t GetPointsCount() const + { + return points_.size(); + } + + const Vector3D& GetPoint(size_t i) const; + + bool IsCoplanar(Vector3D& normal) const; + + void Add(Extent2D& extent, + const Vector3D& axisX, + const Vector3D& axisY) const; +};