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author | amazy |
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date | Mon, 25 Feb 2019 19:01:45 +0100 |
parents | 669ea65ba7fb |
children | d217af5e6cb3 |
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.. _coding-style: .. highlight:: c++ Coding style ============ .. contents:: The developers of Orthanc should follow these `C++ Programming Style Guidelines <http://geosoft.no/development/cppstyle.html>`__, that are similar to the so-called "`BSD/Allman style <https://en.wikipedia.org/wiki/Indent_style#Allman_style>`__", with some adaptations that are described below. A compliant Eclipse formatter is `available in the Orthanc distribution <https://bitbucket.org/sjodogne/orthanc/src/default/Resources/EclipseCodingStyle.xml>`__. Licensing --------- Do not forget to include licensing information (GPLv3 with OpenSSL exception) in each ``.cpp`` and ``.h``. Tabulations ----------- No tab characters. Replace 1 tab by 2 spaces. Strengthened Rules ------------------ * Rule 31: Use ``COLOR_RED`` instead of ``Color::RED`` * Rule 34: Use the suffix ``.cpp`` * Rule 35: A single header file must contain a single public class * Rule 72: Use the Example 2 style (aka. Allman style, used by MSDN and Visual Studio):: while (!done) { doSomething(); done = moreToDo(); } Replaced Rules -------------- * Rule 6: The names of the methods are camel-case to move the coding style closer to that of the .NET framework. * Rule 36: * One-liners are always ok in a ``.h``, * High-performance code is also allowed but only with the inline keyword (the code being moved at the end of the header) * Rule 40: Use ``#pragma once`` in each header file (cf. `Wikipedia <https://en.wikipedia.org/wiki/Pragma_once>`__) * Rules 73 and 80: Use Visual Studio's default style that does not add two whitespaces in front of public, protected, private and case:: class SomeClass : public BaseClass { public: ... protected: ... private: ... }; Additional Rules ---------------- * Use C++ exceptions, avoid error codes. * Use the `RAII design pattern <https://en.wikipedia.org/wiki/RAII>`__ (Resource Allocation Is Initialization) wherever possible. * No C-style casting, use ``static_cast``, ``reinterpret_cast``, ``dynamic_cast`` and ``const_cast``. * Never use ``using namespace`` in header files (except inside inline implementations). * Complement to rule 20: ``Finalize`` is the complementary word to ``Initialize``. * Minimize the number of #include in header files. * Never use ``catch (...)``, except when protecting non-Orthanc code. * To ease unit testing, favor the `JavaBeans <https://en.wikipedia.org/wiki/Java_beans>`__ conventions: * Single constructor without argument, * Use getters/setters. Conventions for pointers and references --------------------------------------- Except when clearly stated in the documentation: * A function that receives a **reference** to an object as an argument is not responsible for the lifecycle of the object, and must not ``delete`` it. The object is allowed to keep this reference in a member variable. The caller must ensure that the referenced object will not be freed between the object that references it. * A function that receives a **pointer** to an object as an argument takes the ownership of the object. * A function that returns a **reference** to an object indicates that the object should not be freed by the caller. * A function that returns a **pointer** to an object transfers its ownership to the caller. Occasionally, a pointer is also returned to indicate the presence or the absence (represented by ``NULL``) of some resource: In such a case, the pointer must not be freed.